News
XSEED Games Details Combat in Upcoming Action RPG Solatorobo Red the Hunter
XSEED Games is pleased to bring players in-depth details
regarding the highly-customizable combat system in the upcoming
Nintendo DS action RPG title, Solatorobo: Red the Hunter.
Developed by deeply regarded Japanese game studio CyberConnect2,
Solatorobo: Red the Hunter is the spiritual successor to the
classic PlayStation RPG adventure, Tail Concerto, and takes
place high in the clouds of the Shepherd Republic, a place
inhabited by two races of dog- and cat-like people.
Red the Hunter follows the tale of adventurer for hire, Red
Savarin and his trusty companion, Chocolat. The races of their
world have evolved to use robot mechs, or Robos, in their
everyday lives, and Red’s trusty mechanical steed goes by the
name of Dahak. Red uses Dahak to traverse the world and
leverages his mechanical abilities to engage in combat – when
not atop his mech, Red is vulnerable and can only temporarily
freeze enemies with a stun gun.
When players jump into Solatorobo: Red the Hunter, the combat
system is very straightforward but flexible, granting the player
a variety of tactics. Dahak is extremely strong, allowing Red to
attack his enemies by picking them up and literally hurling them
onto the ground, into walls, or into each other. Red can chain
together combos for more damage by snatching up enemies on the
rebound as they bounce off the ground, and launching them back
to the earth with a charge attack that causes even more damage.
As the game goes on, Red and Dahak can learn even more grappling
combat moves.
At the core of this combat system are Dahak’s underlying
abilities, such as hydraulics (lifting power) and mobility,
which players have the ability to customize throughout the game
by finding items in the world and purchasing new upgrades. If
Dahak’s hydraulics have been upgraded, it makes picking up large
enemies and hurling them much easier. If his mobility has been
upgraded, it will be much easier for Dahak to get behind enemies
where they are most vulnerable. It’s up to players to customize
their Robo depending on the preferred method of combat.
In addition to the ability to throw enemies into objects, Dahak
can also grab projectiles out of the air and return them to the
enemy with lethal force. When under attack by missile fire,
players will be prompted to grab the missiles, at which point
Dahak will throw them back to their point of origin. There is
also a scripted sequence where Red can take control of a
deck-mounted machine gun turret, knocking enemy fighters out of
the sky and adding to the diversity of the game’s combat.
Solatorobo’s accessible yet customizable combat system is as
equally engaging as its gripping narrative, and throughout the
game players will encounter a variety of enemies which require
them to change tactics and try new fighting styles.
Currently in final production, Solatorobo: Red the Hunter will
be released this fall in North America by XSEED Games for
Nintendo DS. XSEED Games will release more product information
in the coming weeks.