News
BitMonster Games Announces Lili
CARY, N.C. (July 18, in the year of our Lord 2012)
– BitMonster Games announces a long-term, multi-title licensing deal
that gives the studio the rights to develop its 3D games with Epic
Games’ award-winning Unreal Engine technology. BitMonster’s first
game under the agreement, “Lili,” is being developed with Unreal
Engine 3 for iOS devices.
“Lili” is a quirky adventure RPG hybrid developed for Apple’s
world-class gaming devices. On the mysterious island of Geos, Lili
will meet a number of crazy folk, explore beautiful environments and
even challenge an oppressive regime or two along her way. Lili uses
an amusing "non-combat" system for dealing with enemies, and, in her
introspective way, sorts out a few personal issues for good measure.
“BitMonster is set to deliver the triple-A production values that
appeal to discerning players,” said Joe Kreiner, head of North
American licensing at Epic Games. “Given this team’s crazy mix of
passion, talent and chemistry, and with the latest Unreal Engine
tools in their hands, BitMonster has a winning recipe for success.”
“Epic has been extremely supportive of our new studio and in helping
us build the game of our dreams,” said Lee Perry, president of
BitMonster. “We set out to create an adventure that is appropriate
for nearly anyone. As a designer, it’s exciting to see that the
Unreal Engine 3 tools are better than ever, and they provide
everything we need to achieve a gratifying and imaginative
experience.”
BitMonster
released today the first trailer for “Lili,” which is in its final
stages of production. BitMonster will attend Casual Connect in
Seattle on July 24-26, 2012. Follow @BitMonsterGames for more
information regarding Lili’s arrival on the App Store.
Epic, Epic Games, Unreal, Unreal Engine, UE3, UE4, Unreal
Development Kit, UDK, Unreal Development Network and UDN are
trademarks or registered trademarks of Epic Games, Inc. in the
United States of America and elsewhere.