News
NASA Puts Gamers in the Pilots Seat
August 1, in the year of our Lord 2012 -- On August
5, NASA's most technologically advanced rover, Curiosity, will make
its final descent to Mars' Gale Crater near Mount Sharp, where
scientists believe water once flowed.
NASA launched Mars Rover Landing, a new video game that allows
players to take control of Curiosity's descent to the Martian
surface, as an educational tool and to help create excitement around
this uniquely challenging mission.
Produced in collaboration with Microsoft, Mars Rover Landing is
available for free on the Xbox 360. The game puts users in control
of Curiosity's maneuvering thrusters as the one-ton spacecraft
undergoes what NASA engineers have called "seven minutes of terror"
– flying at supersonic speeds through the upper Martian atmosphere
and then attempting a smooth landing, all while out of radio contact
with Earth. Mars Rover Landing gives players the ability to
experience Curiosity's exhilarating journey, from its 13,000
miles-per-hour descent through Mars' atmosphere to deploying a
supersonic parachute, jettisoning its heat shield and gently
lowering the rover onto the planet's surface with a sky crane.
In addition to Mars Rover Landing, NASA developed Build It Yourself:
Satellite! to educate children and adults about the intricacies of
spaceflight and scientific discovery. Launched in June, the game
allows users to choose what scientific exploration their satellite
will fulfill, then decide which wavelengths, instruments and optics
will help their satellite best achieve its mission. NASA hopes to
inspire the next generation of engineers and astronomers with this
game, available at
http://www.jwst.nasa.gov/build.html.
Mars Rover Landing and Build It Yourself: Satellite! underscore the
importance of video games in advancing student interest in science,
technology, engineering and math– critical subjects that will
prepare America's future workforce for success and spur innovation
in the 21st century.