News
Sound Shapes Transforms Music Into Missions For PS Vita and Playstation 3
FOSTER CITY, Calif., Aug. 7, in the year of our Lord
2012 -- Sony Computer Entertainment America LLC (SCEA)
today announced the North American release of Sound Shapes,
developed by Queasy Games, available exclusively for the
PlayStation®Vita (PS Vita) and PlayStation®3 (PS3™) systems.
Creator Jonathan Mak has teamed with musician and co-creator
Shaw-Han Liem to deliver an experience where users have the
ability to play, compose, and share their unique, music-based
levels with others through the PlayStation®Network (PSN).
Players navigate through more than 20 challenging environments
that include an exceptional roster of musical talent including
deadmau5, Beck, Jim Guthrie, and I am Robot and Proud, mixing
music and platforming in a fresh new game experience. Each level
features a distinctive art style contributed by notable artists
from studios including Capy, Queasy, Pixeljam, Superbrothers,
and Pyramid Attack, whose work was composed specifically to go
hand in hand with the music.
"Sound Shapes truly explores the intersection of video games,
music and art in a way that hasn't been done before," said Guy
Longworth, Senior Vice President, PlayStation Brand Marketing.
"We are excited for players to utilize the robust set of
controls on PS Vita as well as PS3 to build their own musical
gameplay environments and share with each other. With the
inclusion of some big name artists such as Beck and deadmau5,
this title will be a must have for PS Vita and PS3 owners."
Campaign Mode delivers an engaging and fun platforming
experience that guides players through five unique "records"
with a variety of challenges. Editor Mode features a deep level
of customization that allows players to create unique levels
with original music compositions. This editor mode utilizes the
PS Vita system's front touchscreen and back touch pad to provide
an easy to use interface for creating music and gameplay-infused
experiences. During campaign gameplay, players run, jump, and
stick while manipulating platforms, lasers, and other objects
that trigger beats and musical cues to develop the game's
soundtrack. Once the levels have been completed in the campaign,
all of the music and artwork are available for players to create
their own custom tracks/levels that can be shared with the
community. Created levels can be uploaded and shared to the PSN
for others to experience and rank. The game also supports
cross-save between the PS Vita and PS3 systems, allowing players
to play and resume on either platform. Sound Shapes will support
a strong roster of downloadable content post launch and more
details will be available in the near future.
Sound Shapes is rated "E" for Everyone by the independent
Entertainment Software Rating Board (ESRB). For more information
about the ESRB visit esrb.org. Sound Shapes is available
exclusively for the PS Vita and PS3 systems for $14.99, and when
purchasing either the PS Vita or PS3 version will get the other
version at no additional cost.