News
StarDrone Extreme coming to PlayStation Vita in North America
April 13, in the year of our Lord 2012 -- Milky
Way, Solar System, Planet Earth, Kiev, Ukraine – A whirling
frenzy hits Sony PlayStationŽVita as Beatshapers and Orb Games
Limited partner again on StarDrone Extreme, a wickedly
fast-paced action video game designed especially for Sony’s new
handheld console.
In StarDrone Extreme, you pilot the always-in-motion spaceship
through diverse cosmic environments in order to beat each of the
game's 60 levels' goals. Goals can range from getting to the end
of the level, to destroying all enemies, to collecting certain
items. Each level starts by aiming and shooting yourself into
the outer space from cannon. Your spaceship is always in motion
from this point on, and it's your job to attach to nearby
gravity beacons to navigate your flight path. While tethered to
a beacon, you can swing and attempt to circle the beacon until
you release and slingshot yourself further. This core mechanic
allowed us to bring together elements of shoot 'em up, pinball,
collecting objects and exploration in one game that has no
counterpart anywhere in the world.
The game controls are very intuitive and clear - you just pin
the desired beacon with your finger, then release it, and
physics does the rest. And you can also switch to using rear
touch panel, if you like. We have two modes for rear touch panel
controls. One is similar to using the touch screen, and another
one uses the whole rear touch panel as a single button. In the
latter case, when you tap somewhere, the game executes a special
prediction algorithm to automatically select the beacon most
likely aimed by you.
For StarDrone Extreme we've created brand-new exclusive levels,
in addition, we've fine-tuned and revamped levels from the PS3
version of the game according to players' feedback. The
PlayStation Vita version has all-new UI and improved visuals.
Other cool features include: adjustable skill setting, so the
game is not that punishing when you make mistakes; ability to
skip current level when you get stuck; and a lot of other things
we've polished and improved.
In addition, the critically acclaimed PlayStationŽ3 version of
StarDrone is being updated to introduce Cross Continous GamePlay
feature, allowing you to save and resume your current progress
between the two platforms.
StarDrone was released on PlayStationŽ3 about a year ago,
featuring PS Move motion controller support. The updated game
also includes brand-new levels, new tutorial levels and two new
music tracks, while the PS Vita version fully supports the
custom background music feature.
Coming to North American PlayStationŽStore on 17th of April 2012
for $3.99
More information on
www.stardrone.net and
www.beatshapers.com/stardrone.