News
Gran Turismo 6 Is Coming
SILVERSTONE, England, May
15, in the year of our Lord 2013 /PRNewswire/ -- Sony
Computer Entertainment Inc. today announced Gran Turismo®6
(GT6™), the latest version of PlayStation®'s best-selling
franchise, will be released in Christmas, 2013. The news was
revealed today by legendary Gran Turismo creator Kazunori
Yamauchi at an event held to celebrate 15 years of the
70-million-selling series.
GT6 for PlayStation®3 will bring new levels of authenticity to
'the Real Driving Simulator' as well as introducing stunning new
tracks and cars and a revised user interface. A new compact game
engine will improve operation and increase the flexibility to
expand it with downloadable content. Meanwhile, the game is also
set for expanded connectivity with other devices such as smart
phones and tablets and increased social and community functions.
All of the cars and tracks from Gran Turismo®5, which has sold
over 10 million copies since launching in 2010, will be retained
in GT6. But notable new additions to the already impressive
line-up of historic cars, road cars and the latest race cars,
brings the total car list to 1,200 at launch, with new cars set
to be continually added online. Several thousand aerodynamic
parts and custom wheels will be available for almost all cars,
and players can personalize their own custom cars in game to the
greatest ever level possible.
The UK's famous Silverstone Circuit will be just one of seven
new locations in Gran Turismo 6, taking the total to 33, with 71
different layouts available, 19 of them brand new. There will
also be regular additions of new tracks set to be made available
online. The improved course maker function will provide gorgeous
scenery spanning several tens of square kilometers including the
magnificent backdrop of Andalucia.
The theme of Gran Turismo's innovative collaborations with
partner companies will increase with the inception of GT6. A
number of exciting new projects that blur the line between the
virtual and real will be announced in the run up to the game's
launch. Not least of these is GT Academy, a collaboration with
Nissan to unearth real racing driver talent that first ran in
2008. It was announced during the event that the competition
returns for its biggest ever year in 2013, with the entry
mechanic set to take place on an exclusive GT6 demo in July.
Other notable partnerships in the development of GT6 have been
with tire manufacturer Yokohama Rubber and suspension company KW
Automotive. Both companies are active in the commercial car
industry and in racing, and they have acted as technical
development partners for the game's new physics engine, for its
tire and suspension kinematic modeling, creating an even more
realistic experience for GT fans.
"It is amazing to think that it is 15 years since we first
released Gran Turismo," explained Kazunori Yamauchi, during the
announcement at Silverstone Circuit. "Things have changed a lot
since then and now Gran Turismo 6 is a further evolution of my
dream. We're pleased to deliver GT6 to PlayStation 3 as we have
a very loyal community on that platform. However, we have
refactored the game to make it very flexible and expandable,
with a view to making many future developments. I am very
pleased with everything about the new game and the new
additions, but the launch will be only the beginning for GT6.
The game will continue to develop throughout its life. I already
have many ideas for things I want to achieve in the next 15
years of Gran Turismo!"
The celebration of 15 years of Gran Turismo event at Silverstone
included a demo of GT6 featuring the famous circuit. Guests were
able to play the game in the familiar circular Gran Turismo race
pods before having a chance to take to the real track in cars
provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and
Toyota.
Summary of new Gran Turismo 6 features announced by Kazunori
Yamauchi:
New Game Engine
Refactoring
Compact, nimble operation
Flexible expandability
A new rendering engine that pushes the limits of the PS3
New Physics Engine
New suspension and kinematics model
New tyre model
New aerodynamics model
Technical partnership with Yokohama Rubber and KW Automotive
1,200 Cars, abundant custom parts, and on-going DLC
From historic cars to the latest racing cars, the game contains
a total of 1200 cars.
Multiple aerodynamic parts and custom wheels will be available
for almost all cars.
Players can create their own personalised custom car in the
game.
Cars will be continually added online
33 locations, 71 layouts
33 Locations and 71 layouts will be provided from day 1 (7 more
locations and 19 more layouts than GT5)
More new tracks will continue to be provided online
New Course Maker
Massive scenery spanning several tens of square kilometers
A new course generation algorithm
Community/Club/Race Organizer
Players can form their own communities
Various community levels from local and domestic to global
Players themselves can create and manage their own online events
New User Interface
Balancing directional key operation and touch operation
Quick response
Shortening of loading times
Multi Device Compatibility
PlayStation
Smart Phone
Tablet
PC
At the same time as the PS3 version of GT6 the "Real Driving
Simulator" launches, a mobile version and web application
version of GT6, will be created to enjoy Gran Turismo's massive
community space.
Real/Virtual "Edge Effect" Activity
A variety of "Edge Effects", the chemical reactions between the
real world and the virtual world for which the Gran Turismo
series is famous, are also planned for GT6. Exciting
collaborations between various automotive manufacturers and
collaborations with brands crossing different industries will be
revealed gradually across the next six months.