News
Puzzle Coaster Speeds onto iOS
Design your own roller coaster and collect all the coins in this charming and original puzzle game
LONDON, November 27, in the year of our Lord 2013
- Marvelous Games, a division of Japanese publisher
MarvelousAQL, best known for Harvest Moon, have today launched
Puzzle Coaster; an innovative and fun-filled puzzle game
available on both the iTunes App Store and the Amazon
Marketplace.
Puzzle Coaster, developed by Marvelous’ long-term partner Bravo
Game Studios is a fun and accessible puzzle game where players
progress through over 60 stages by strategically creating,
building and testing their own exciting and often death-defying
roller coasters.
The game takes place within three uniquely themed parks, each
containing 21 individual levels. Each park has a very distinct
feel which keeps the game fresh and entertaining from start to
finish. Players are also given a wide variety of track pieces to
play with - ranging from spring-loaded jumps to exhilarating
loop-de-loops.
Although it is possible to create any ride you can imagine with
the available track pieces, the real challenge is to use them in
the most effective way possible. In order to obtain the best
score, players must design a ride that allows the passengers to
collect all the coins scattered around each level.
This physics-based puzzler not only has hours of utterly
addictive gameplay, but also a gorgeous cartoony and hand drawn
art style. This combination leads to a game that’s not only
appealing to kids, but also has puzzles and depth challenging
enough for adults.
“When creating Puzzle Coaster - we wanted to make a game that is
simple enough for a young audience to love, but has an extra
level of complexity that adults can get enjoyment from,” says
Enrique Garcia, Project Manager at Bravo Game Studios. “I am
very happy with the outcome, and I think that it has turned out
to be exactly how I imagined - accessible, beautiful and most
importantly enjoyable.”
"The very first time I played Puzzle Coaster I knew our partners
over at Bravo were on to something great,” added Harry Holmwood,
CEO of MarvelousAQL Europe. “One of the greatest things about
publishing games on mobile platforms is that we can now reach
such a diverse audience of players. With Puzzle Coaster, I think
we have produced a game that will be fun for everyone."