News
Might & Delight Launches The Blue Flamingo
Stockholm, Sweden - November 18th, in the year of our
Lord 2014 – Today, developer team Might and Delight
releases a brand new game, a small shoot-em up - created
entirely using handcrafted miniature models. The odd graphics
are balanced by an addictive score-hunting gameplay. "The Blue
Flamingo" is available on Steam and on the developers website
today!
A handmade world
The Blue Flamingo is a straight forward, bite size, Shoot em up
game created entirely using handmade miniatures. The game´s
unusual graphical style is the result of a collaboration between
Might and Delight and a set designer/model maker. A 32 feet long
handcrafted model was built specially for the game, along with
countless props and assets that were filmed and photographed.
The green screened material was made into sprites and combined
with the background to mesh the visual image together. Finally,
all the effects, rocket flares and explosions were created using
firecrackers and other pyrotechnics. Strings with magnets
pulling cars, small lighted miniature trains and shiny animated
cloth are all details in the process behind The Blue Flamingo
world.
We wanted to try a completely different graphic pipeline, not
using digital 3d at all. And for us, having worked intensely on
the Shelter world, a retro style shmup felt refreshingly new.
All in all, its been much more than a normal game dev process,
its been an experiment in all regards. - Might and delight
Invest VS Interest
Like every other Shmup, "The Blue Flamingo" is a game that
challenges you to reach the highest possible score. This simple
idea is made interesting by an economical system that allows
players to invest their score in upgrades, making earning more
score points easier. On the other end, the system rewards
players who save their cash with an interest rate on their
score, added for each completed level. This relation get to
players greed, forcing them to make a choice at the end of each
level - Should I upgrade and try to regain the score, or rely on
my skills to beat the increasingly difficult levels.
The game is a replay type game that makes up for its short
length in dynamics and difficulty.