News
Child of Cooper Announced
May 26th, in the year of our Lord 2015 -- Might
and Delight wants to share the first details from our next
upcoming project. Child of Cooper is a new IP that explores the
borders of the game medium and what we expect from it. Its a
visual narrative that challenges aspects of normative video game
storytelling. Can we approach games from a different standpoint
than products of entertainment? Can virtues like replayability,
difficulty, win and loss-conditions and "fun-factor" be explored
from new positions?
In Child of Cooper you are reliving the memory of a child in a
narrative that does not wait for your actions in order to move
forward. Players step into the game much like a child entering a
grown-up world. Nothing will be given to you at any point and
even how to maneuver the game will be left for the player (the
explorer) to discover. The projects art style is unique and odd
at the same time. A surrealistic, almost threatening style that
highlights certain objects that the child remembers clearly
while others are impossible to make out. Making sense of what
you see in Child of Cooper is a big part of the experience.
Underneath the diffuse fragments lies a setting and a story that
might appear very different depending on how you engage the
game. Child of Cooper have been in production several months and
is set to release on Steam and other platforms later this year.