News
Hyperkin Teams up with Microsoft in Licensing Agreement
December 1, in the year of our Lord 2015 (LOS
ANGELES, Calif.) On Nov. 5, 2015, Hyperkin, an
independent video game hardware developer from Los Angeles has
announced that it has signed an agreement with Microsoft to
develop licensed products for Microsoft's Xbox One.
Built by individuals who grew up with controllers in their
hands, Hyperkin has been a staple in the retro gaming industry
for the past decade. They specialize in premium modern solutions
for classic gaming consoles and accessories, as well as an array
of modern peripherals.
This agreement with Microsoft opens a new chapter for Hyperkin,
as it allows them to work with a major multinational technology
company to develop directly for its console. Hyperkin CEO Steven
Mar is ecstatic about what this means for Hyperkin's future.
"I couldn't be more excited," Mar said. "This marks a brand new
era for Hyperkin, as Microsoft is exactly the type of company we
aspire to work with, and making officially licensed products for
the Xbox One is another example of Hyperkin's constant
innovation.”
Hyperkin's current development team has been responsible for
projects such as the RetroN 5, ProCube Controller, and the
SmartBoy, bringing universal nostalgia to modern gaming.