News
Rising Star Games Announces Lumo
September 18th, in the year of our Lord 2015 –Rising Star
Games announces Lumo will be releasing in 2016. Rising Star
Games was so keen to sign a partnership with developer Triple
Eh? Ltd to publish it. Lumo is coming to multiple formats –
PlayStation 4, Xbox One, PlayStation Vita, PC, Mac and Linux –
early next year, so as many people as possible can play it, and
the companies can make as much money as possible.
Drawn from the mind of Gareth Noyce – former Ruffian co-founder,
now head of Triple Eh? Ltd – Lumo has the kind of charm that
absolutely anyone can enjoy. Consider it a fresh, modern take on
the classic isometric adventure style, but also a love letter to
the golden age of British game development (the 80s) and
everyone that made it so great. Players can spend hours
exploring over 400 rooms, finding secrets and solving puzzles,
or they can hunt for all the subtle and not-so-subtle nods to
the days of the Spectrum and beyond. What you get out of it is
entirely down to you!
If nothing else though, Lumo proves one thing: labels are
redundant when you’ve got quality. Forget all of those PR
buzzwords you hear these days – great games are great, no matter
how much they cost to create or how many people make them. You
won’t see RSG classify Lumo as indie, retro or anything else
that might see people pigeon-holing it off-hand.