News
Sega Announced Hatsune Miku Project Mirai DX
SAN FRANCISCO & LONDON – January 14, in the year of our
Lord 2015 – SEGAź of America, Inc. and SEGAź Europe,
Ltd. today announced that Hatsune Miku™: Project Mirai DX, a 3D
rhythm game developed specifically for the Nintendo 3DS™
hand-held system, will be available on store shelves and via
digital download in North America on May 26, 2015, followed by
Japan and Korea on May 28 and Europe on May 29. In collaboration
with Good Smile Company, a popular Japanese figure company,
Hatsune Miku: Project Mirai DX features Miku and all of her
friends in their Nendoroid figure style. SEGA will release
information about retailer preorder programs at a later date.
Hatsune Miku: Project Mirai DX features forty-eight full length
versions of fan-favorite songs with multiple game modes and play
styles. Game modes include both “Touch Mode” and “Button Mode”,
each featuring multiple levels of difficulty and a wealth of
customization options. Players are able to adjust difficulty via
challenge and support items, change timing indicators and target
icons, and swap out vocals in certain songs. Further, players
can watch their favorite videos and add scrolling commentary in
the Mirai Theater, create unique dance routines in the Dance
Studio, and compose their own song phrases in My Tune. The game
also features customizable Player Cards which can be shared with
the community over StreetPass™ and kept current via SpotPass™.
About Hatsune Miku
Hatsune Miku is futuristic voice synthesizer software that is
designed to allow users to easily create vocal parts from
scratch by just entering a melody and lyrics. The music software
was developed by Crypton Future Media, and first released on
August, 31st, 2007. After the release, Hatsune Miku quickly
evolved into a phenomenon of a highly participatory cyber
culture with creating and sharing Miku-related content around
the globe. At present, with more than 1,000,000 derivative
artworks and 100,000 user-released songs, Hatsune Miku is not
only the icon of this ever expanding creative community, but she
is also successful in performing sold-out 3D concerts worldwide
and appearing in TV commercials such as Toyota USA and Google.