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News

Legend of Miro Announced

 

 

June 28, in the year of our Lord 2016 -- VisualPath partnered with IndieVision Studio has announced its first game “Legend of Miro”, for Windows desktop PC’s.

Play the role of James Sullivan and embark on a journey that will test your fighting and crafting skills. Use your knowledge to complete mini-games and puzzles and try to help out the locals with various tasks such as mining, farming, fishing and more.

James is a creative and hard-working person that can be aggressive in challenging situations. James is fascinated by numerology and has developed an obsession for various numbers and their meaning. He studied at a local university where he specialized in programming security systems. His passion for numbers and algorithms is what lead him to a company called Red Zone 44 Security.

Being an important player on the security market, James did not hesitate to accept Red Zone’s offer. Like any other new employee, he worked hard to climb the ladder to a more important position. But with great power, comes great responsibility. This is something that James would find out the hard way.

At this point, things were going pretty well for James, but little did he know that what will happen next will change his life forever.
While working for an important client, James stumbled upon classified information. He should have known better than to open the document and read it. What he did not realize was that the document had a tracking code inside that reported anyone that accessed and read the information inside the document.

As James reads the information inside the document, he understands that he is in danger and decides to follow the rules in the document. Find out what happens next in Legend of Miro, coming July 2016 on Steam.

There are various titles in the 2D Top Down RPG category, but most of these titles are generic and seem repetitive. Legend of Miro proposed to have a different approach and combine various elements to make the game more entertaining and different than what is already available on the market.

As the player progresses through the storyline, he will encounter various tasks that in order to complete, he will have to beat mini games. Below, you can find a detailed list and a short description for each mini game.

Image Puzzle
I am sure that most of you have started or maybe even completed a puzzle as a child, or even as an adult. This can be a relaxing, but challenging task to complete. In Legend of Miro, we approached puzzles a bit different, by integrating them in the story. There are different puzzles that you have to complete in order to finalize a task, that is part of a certain quest.

Word Puzzles
Word puzzles are going to test your language skills. Basically what the player has to do is to guess a certain word. As simple as this may seem, the player will be given random letters that they have to rearrange in order to form a certain word. Each try will give the player four attempts to guess the word. Although the player can form various words from the given letters, the goal is a certain word that can be formed from those letters.

Find the Eggs
Finding the eggs is an easier game, but it is based on luck. The main idea of the mini game is to find as many eggs as you possibly can, using only the three attempts. The more eggs you find, the better. Each egg you find increases your reward.

Find the Ball
This is a common luck game that is very popular among hustlers. The base idea is that there is a ball hidden under one of the three cups. The cups get mixed and at the end, you have to guess where the ball is. If you find it, you win. If you don't, then better luck next time.

Simon Says
Simon Says is a very known game in which the player is given a sequence of colors that he has to repeat. Every time the player gets the correct order, the game increases in difficulty. We adapted this mini game to Legend of Miro, and included another difficulty factor, in which the player has to specify the order in which the colors appear, and also how many time each color blinks.

Each of the mini-game is used to perform different tasks and complete various quests as you progress through the storyline. This system was intended to keep the player entertained and also to make each action more dynamic than just pressing a button to cut wood, mine, fish and so on.

   

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