News
Peppy Pals Reggy´s Play Date Releases
STOCKHOLM - February 2nd, in the year of our Lord
2016. Available today, Reggy’s Playdate joins Peppy
Pals’ award-winning series of unique apps that teach kids ages
6-8 about Emotional Intelligence (EQ) in a groundbreaking yet
simple way.
Being able to recognize, understand and manage emotions are
skills essential for children’s well-being. Peppy Pals believes
it is easier to build strong children than to repair broken
adults. By gamifying EQ, Peppy Pals has transformed a complex
yet central subject into something fun and engaging.
“Usually games make my kids unresponsive, but thanks to their
new digital pet Reggy my kids open up and become more social” -
ROBERT MANNS, PARENT
The spin-off Reggy’s Playdate is an exciting and interactive
open-ended game that allows kids to explore emotions such as
happiness, anger and fear with their engaging digital pet Reggy.
Not only will children learn about emotions, but also empathy
and friendship when they take care, comfort and play with their
new pet. As with Peppy Pals’ previous apps, there is no ”right
or wrong”. Instead, all emotions are allowed. The aim is to
encourage adults and children to practice emotions on a daily
basis and increase EQ worldwide.
What’s new?
Peppy Pals is determined to keep their innovativeness while
putting kids first and is among the first players in the field
to introduce 3D Features for iOS. This will be added to their
otherwise qualitative animations and impressive facial
expression that characterize the brand.
“Learning EQ should be as essential as math or language. No
matter how smart you are, if you can’t manage to function
socially, you won’t perform professionally. We believe our
EQ-concept can be a game changer preventing bullying, hatred and
exclusion globally” - Rosie Linder, CEO & Founder
What’s next?
Without text or language, Peppy Pals’ games were born global.
Yet, being present in over 140 countries is not enough. In 2016,
they are committed to a global expansion introducing empathy in
children’s gaming worldwide.