News
GameMaker Studio 2 Launches
DUNDEE, SCOTLAND – MARCH 8, in the year of our Lord
2017 – The wait is over for seasoned and aspiring
cross-platform game developers as YoYo Games releases the highly
anticipated GameMaker Studio 2. The global launch follows the
successful open beta and gives developers the ultimate tools to
take creative concepts to market quickly and efficiently.
GameMaker Studio 2 is now available from the YoYo Games website
starting at $99.99.
YoYo Games also revealed that GameMaker Studio 2 will launch a
closed beta for the Mac IDE to give Mac developers access to the
powerful GameMaker Studio platform for the first time.
Developers may learn more about the upcoming closed beta on the
YoYo Games website.
GameMaker Studio 2 builds upon the best of its predecessor with
rich new features and functionality that take the 2D game
development environment to a new level. Beginners with limited
to no coding experience will rest assured as the trademarked
Drag and Drop system (DnD™) translates into actual code, while
professional developers retain access to a powerful programming
language and comprehensive set of tools for advance exporting
and rapid deployment across all leading platforms including
mobile, console and desktop.
With a completely redesigned User Interface, powerful new
editors, enhanced monetization tools and more, GameMaker Studio
2 also introduces new features and improvements with:
Level editing features: new layer-based level editing gives
developers the ability to create more complex visuals with
backgrounds, tiles, instances, assets and paths. New features
also include level inheritance to create multiple levels at
once, and an advanced tiling system that automatically selects
the right tile for the job;
Cross-platform: available for Windows (Vista and above) and soon
for Mac OS X for target development across multiple platforms
including Windows Desktop, Mac OS X, Ubuntu, iOS, Android
(including Android TV, Amazon Fire and Fire TV), PlayStation 4,
Xbox One and more;
Workflow enhancements: a new innovative workflow and seamless
path from DnD™ to actual code with multiple workspaces, user
definable resource views, real-time updates from one editor to
another, and cross platform source level debugging;
Native extensions: Game Maker Language (GML) supports all native
targets to simplify the cross-platform development.
“GameMaker Studio 2 takes all the best features of the previous
version and elevates game development for all levels by
simplifying the process and allowing creators to focus on making
fun and engaging games that can quickly come to market,” said
James Cox, General Manager, YoYo Games. “YoYo Games is dedicated
to supporting the community and delivering the tools to help
developers be successful without breaking the bank.”