News
Star Trek Bridge Crew Available Now
SAN FRANCISCO — May 30, in the year of our Lord 2017
— Today, Ubisoft® announced that Star Trek™: Bridge Crew, the
virtual reality game where players explore space as a member of
Starfleet, is now available for Oculus Rift, PlayStation®VR and
HTC Vive. Developed by Red Storm Entertainment, a Ubisoft
studio, under license by CBS Consumer Products, Star Trek:
Bridge Crew is playable cross-platform.
Star Trek: Bridge Crew immerses fans into the Star Trek universe
as they assume the role of a Starfleet officer and complete
missions that will determine the fate of their ship and crew.
Playable cooperatively online with a crew, or solo as Captain,
Star Trek: Bridge Crew puts players and their friends directly
onto the bridge of a new starship, the U.S.S. Aegis, as they are
dispatched to explore an uncharted sector of space.
In addition to an engaging story campaign, Star Trek: Bridge
Crew features an Ongoing Voyages mode featuring randomized
missions for countless hours of solo and co-op adventures on
board the U.S.S. Aegis or the legendary U.S.S. Enterprise
NCC-1701, authentically recreated from Star Trek: The Original
Series.
Created exclusively for VR, Star Trek: Bridge Crew utilizes the
powerful sense of social presence possible through virtual
reality. Through hand tracking and full-body avatars, including
real-time lip-sync, players can live out their Star Trek
fantasies as they operate the Starfleet ship as Captain,
Engineer, Helm or Tactical. Each role is crucial to the success
of the varied missions players face, and only by working
together can the crew complete their objectives.
Additionally, Star Trek: Bridge Crew will include IBM Watson
interactive speech and cognitive capabilities during an
experimental beta period this summer. With IBM Watson, players
will be able to use their voice and natural-language commands to
interact with their virtual Starfleet crew members.
Star Trek: Bridge Crew marks the most recent project in virtual
reality for Ubisoft, which believes in the strong potential of
VR to redefine social gaming with a unique sense of reality.