News
Sea of Stars Launches
QUEBEC CITY (Aug. 29, in the year of
our Lord 2023) - Developer Sabotage Studio’s followup
title to the best debut title of 2018, platformer The Messenger,
the retro-RPG Sea of Stars launches today on PC and consoles for
$34.99. The turn-based RPG debuts to astonishing praise from
game critics around the world as it becomes available today for
free on Xbox Game Pass, PC Game Pass and PlayStation Plus Extra.
An ambitious undertaking that harkens to RPG classics, the story
unfolds with two Children of the Solstice at its center, youths
Valere and Zale, as they face their fated duty to become
Solstice Warriors. They wield the lone force capable of
defeating the monstrous creations of an evil alchemist known as
The Fleshmancer. The pair’s grand journey follows their mastery
of Sun and Moon powers, referred to as Eclipse Magic, as they
learn to combine their strengths to master powerful spells and
abilities across a visually stunning backdrop full of peril and
wonder to explore.
Fans eagerly anticipating the launch of the game were delighted
to meet a new character revealed in last week’s launch trailer:
Seraļ, a deadly assassin with the ability to carve portals with
her razor-sharp daggers and surprise enemies when they least
expect it. And of course, there is the good old Garl, the
lovable warrior cook with a heart as big as his smile. Each of
these dynamic characters plays an intricate role in the lives of
Valere and Zale on their journey as fate unfolds in this
mystical, magical world…
Sea of Stars has received a wildly positive reception from game
critics around the world, having already earned more than 20
perfect review scores and a 90 aggregated score on Metacritic.
Praised as a masterful modernization of the golden era of
classic RPGs with distinct combat mechanics, an engrossing world
prime for exploration, and a story full of heart led by a
memorable cast, Sea of Stars has been hailed as a spectacular
reimagining and elevation of the turn-based RPG genre’s greatest
strengths.
Sea of Stars is the second game from Canadian studio Sabotage
and takes place in the same universe long before the events of
The Messenger, the award-winning studio debut. Today’s launch
culminates four years of development for Sabotage, which grew
substantially after the success of The Messenger in order to
produce Sea of Stars, a more ambitious project in scope and
scale. During its successful Kickstarter reveal in the early
Spring of 2020, the studio announced that legendary composer
Yasunori Mitsuda (Chrono Trigger) would join composer Eric W.
Brown on Sea of Stars to produce a rousing original soundtrack.
Today, fans can finally immerse themselves in the epic tale of
the Children of the Solstice.
iam8bit will be releasing exclusive Sea of Stars physical
editions on Nintendo Switch, PlayStation 4, PlayStation 5, and
Xbox Series X|S in 2024.
Sea of Stars features:
Active Turn-Based Combat: Pressing the action button in sync
with battle animations strengthens a hero’s attacks and reduces
incoming damage during defense. Along with interactive timed
attacks, combat features boosting and a strategic “locks”
system, providing options for leveraging different damage types
in order to hinder enemies while they are preparing powerful
attacks or spells, all in an immersive take on the RPG genre; no
random encounters, transitions to separate battlefields, or
grinding.
Unshackled Traversal: Swim, climb, vault, jump off or scale
ledges while seamlessly traversing through the world with a
navigation system based on platformer expertise that breaks free
from classic, bound-to-the-ground tileset movement.
A Story Rich Adventure: Meet dozens of original characters and
progress memorable narrative arcs throughout a captivating
journey. Sometimes epic, sometimes silly, and other times
emotional, Sea of Stars explores classic themes of adventure and
friendship with heart, while also being chock-full of the
unexpected twists and events you’d expect from a Sabotage Studio
production.
All Fun, No Tedium: Enjoy experimenting in combat without fear
of hitting a wall requiring grinding or farming for unique
items; in Sea of Stars, defeat calls for a change in battle
plans, not hours of repetition to better the odds in a rematch.
A World You Can Touch: There are many ways to hang out in the
world of Sea of Stars if you feel inclined to change the pace
during your adventures. Sailing, cooking, fishing, stopping by a
tavern to listen to a song, or playing the beloved tabletop game
known as “Wheels” … every system has been designed to deliver a
journey that pays tribute to retro classics, while rethinking
conventional elements to offer a smooth and refreshingly
modernized experience.
Radiant Lighting: Dynamic lighting effects pair with a
world-influencing day/night cycle to make every area feel truly
alive, pushing the traditional visual limits of classically
stylized 2D pixel art games - the only way to properly tell the
story of heroes conjuring the powers of the Sun and the Moon.
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