News
Shadow of the Depth Early Access Date
Shenzhen, China. 18th March, in the year of our Lord
2024 - Shenzhen-based developer ChillyRoom, is today
announcing that their upcoming top-down action rogue-like,
Shadow of the Depth, will launch into Steam Early Access on
April 23rd.
Featuring a dark, hand-drawn world and five distinct characters,
players will explore an ever-changing labyrinth through an
immersive combat system that challenges them to create and
experiment with all the tools at their disposal.
Key Features:
Five Characters, Five Distinct Playstyles
Arthur, a melee warrior excelling in high defence at the expense
of his agility, fights with a sword and shield, an expert in
defensive manoeuvres. The son of a blacksmith, and seeking
vengeance on the monsters that killed his father.
A ranged attacker, the archer/hunter Phyllis is able to summon a
wolf, a bear, and two eagles to divert enemy attention as she
attacks.
An enigmatic sorcerer proficient in fire, frost and lightning
magics, Stephanie boasts powerful attacks at long ranges, but
sacrifices survivability and agility. Able to teleport from
danger at the cost of mana, she wields a magic orb.
A swordsman with an extended attack range, Ginzo wields a
katana, and uses flashing sword slashes reminiscent of samurai.
Arya is an agile assassin with dual daggers, dealing high damage
from up close, and as survivable as she can dodge enemy attacks.
A wandering bounty hunter, often found skulking in the shadows
of taverns and the lairs of monsters.
Endless Possibilities
Shadow of the Depth features randomly-generated levels, which
means each new adventure is slightly different to the last. The
addition of over 140 passive abilities empowers players to
discover distinct builds for each one of the game’s playable
characters. Each new venture into the depths will provide unique
and exciting possibilities.
Deeply Rewarding Combat Mechanics
Each character in Shadow of the Depth features their own
distinct array of primary and ultimate skills, underpinned by a
myriad of combo options. Rhythmic combos, which task players
with carefully timing their button hits, add depth to combat
encounters, encouraging the mastering of all five of the game’s
playable characters.
A Hand-Painted World
Hand-painted visuals help bring Shadow of the Depth’s dark and
brooding world to life. Dynamic lighting adds further depth to
the world, creating a tangible atmosphere which sits at the
heart of every encounter.
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