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Just Dance Pilot School Program Receives High Marks

 

Top-selling dance game integrated into PE classes around the country during pilot with American Alliance for Health, Physical Education, Recreation and Dance

CHARLOTTE, NC, April 24, in the year of our Lord 2013 -- Ubisoft® in conjunction with the American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD), today announced the results of a semester-long school pilot program which centered around the Just Dance® video game franchise and was conducted by physical education teachers from elementary, middle school and high schools across the United States.

More than 1,200 students from 16 states participated during the fall 2012 semester and Ubisoft equipped each teacher with a Nintendo Wii™ video game system and suite of Just Dance games, including the most recently released Just Dance 4. In order to meet national standards and ensure the games fit seamlessly into each teachers unique approach, AAHPERD and Ubisoft created lesson plans that integrate Just Dance into existing curricula and follow the National Association of Sport and Physical Education (NASPE) National Standards for Physical Education. Teachers monitored the impact the games had on enthusiasm levels, participation rates, heart rate, and more. Key findings include:

On average, students reached 56 minutes of moderate-to-vigorous physical activity (MVPA) using Just Dance (during 90-minute class periods)
96.8 percent of teachers believe that Just Dance has the potential to improve fitness levels of their students
93.5 percent of the teachers plan to continue using Just Dance as part of their curricula
More than 90 percent of the students in the pilot liked or strongly liked the game

Last year, Just Dance 4 was the No. 5* selling video game and the No. 2* selling video game of the holiday period in the US. With the game already in millions of homes, the pilot builds on Ubisofts interest in continuing to make Just Dance accessible to everyone interested in active gaming.

The pilot results prove that Just Dance gets kids of all ages excited, engaged and dancing what we like to call exercise in disguise, said Tony Key, U.S. senior vice president of sales and marketing, Ubisoft. As weve always believed, when Just Dance 4 is coupled with smart eating habits and more traditional exercise, the game can contribute to a well-rounded and healthy lifestyle.

The data demonstrates that Just Dance is a positive intervention towards students achieving moderate to vigorous physical activity, said Andrew Mead, the NASPE Program Manager who helped lead the pilot.

"Integrating Just Dance into our physical education program has been an incredibly fun experience for everyone, said Jessica Shawley, NASPE National Middle School Physical Education Teacher of the Year from Moscow Middle School, Moscow, ID. No matter the student's or teacher's skill level, all could participate at their level and get better each time."

Ubisoft plans to continue the program during the fall 2013 semester with select schools around the country. For inquiries and more information, please contact: JustDancePilot@ubisoft.com.

 

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