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Pro Evolution Soccer 2014 The Dawn of a New Era
EL SEGUNDO, Calif. –
September 24, in the year of our Lord 2013 – Konami
Digital Entertainment, Inc., announced today its newest title,
Pro Evolution Soccer 2014, is now available on PlayStation®3 and
Xbox®360, with versions for Windows PC, PSP®
(PlayStation®Portable) and PlayStation®2 to follow.
The release of Pro Evolution Soccer 2014 (PES 2014) marks a new
beginning for the popular series, with an all-new engine
allowing for the most comprehensive advances since its
inception. PES 2014 uses Kojima Production's renowned Fox Engine
as one of the core components for its new football specific game
engine.
PES 2014 reworks every element of play, creating a fresh and
energetic new standard for football titles. In addition to
noticeably improved graphics and fluid animation, the thrust of
the new system's power redefines the way football is played on a
home system. All-new AI is also in place. While the
individuality of key players has been perfectly recreated, team
AI has been enhanced to ensure favored teams play just as they
do in real life. Online modes are also enhanced in PES 2014. The
popular Master League Online mode is available and will feature
a realistic working budget cap. Additionally, users can now take
their "Become a Legend" avatars to online match rooms, while the
long awaited 11 vs 11 will be available shortly after release.
The six key features of Pro Evolution Soccer 2014 include:
• TrueBall Tech: PES 2014 centers everything thing on the ball:
how it moves and how players use it. First touch and sublime
control is what sets certain players apart from others. The
ability to not only read a pass, but to be one step ahead and to
know what is needed to gain yards on an encroaching defender.
TrueBall Tech allows the player to trap or knock on a pass using
the analogue stick with detailed barycentric physics determining
the weight shift of the player and the height and speed of the
pass, as to how the player's body will automatically shape to
receive it.
With TrueBall Tech, the players have total control in
determining how their body is angled to receive a pass, whereas
previous football titles present the user with scant options.
TrueBall Tech means that it can be chested or nodded past an
opponent, flicked into space or to a team mate, while closer
dribbling control is a much more personal attribute in the new
game.
The Pro Evolution Soccer series has long since treated the ball
as an individual entity, allowing the player huge amounts of
freedom to pass into space, run on to a knocked-on counter, or
produce short triangular passes to make space. TrueBall Tech
adds even more freedom, with full 360-degree control within
several yards around the player and the ability to shield the
ball from opposing players, use deft controls to wrong-foot
them, and intuitive methods to master close control.
• Motion Animation Stability System (M.A.S.S.): The physical
combat between players is a vital part of a match, and the new
M.A.S.S. component simulate the bodily contact between multiple
players within tailored animations that segue seamlessly into
each other. Rather than a series of pre-set animations that
occur under specific circumstances, M.A.S.S. reacts instantly to
any situation, with the reaction of a fouled player entirely
dependent on the direction and force with which they are
tackled. Dependent on factors such as their size and power,
players will stumble but instantly recover if clipped, barge
others off the ball, and use their stature to block players from
possession. Similarly, Pro Evolution Soccer 2014 now has more
styles of tackle, as opposed to basic foot in or sliding types.
Tackling also becomes more integral to PES 2014's quest for
realism, with clashes of players utilising the TrueBall physics
to ensure the ball reacts as it would in a real game. As players
fight for a 50-50 ball, the challenge will see the ball bobbling
into space, or emerging at the feet of the triumphant player
The integration of the M.A.S.S. element has also facilitated new
advances in one-on-one situations. The individual battles
between key players can determine the outcome of a match, so
particular emphasis has been made on such battles in Pro
Evolution Soccer 2014. Defenders will put greater pressure on
the attacking player, by tussling for possession, standing back
to restrict passing opportunities, or making the tackle.
Likewise, attackers are faced with ether trying to outpace the
defender while retaining possession, feinting to gain advantage,
or passing, dribbling or shooting when space allows. The result
allows for incredibly open games, where the attributes and
skills of the players come to the fore in personal feuds all
over the pitch.
• Heart: Defining what makes football so riveting is difficult.
It isn't a technical thing, but more an emotional hook. Matches
can be imposing for visiting teams, as home support barracks the
opposition, and acts as the infamous 'twelfth man' by cheering
their side on. Pro Evolution Soccer 2014's 'Heart' aims to
recreate the effects of team support, both on an individual
player basis and across the entire team.
Each player in the game now employs mental attributes in
addition to playing styles and skills, and can be adversely
affected when having a poor game. However, if an individual is
not playing well, his teammates can rally round and will work to
support him. The cauldron effect of a vibrant stadium will
showcase the mood of the fans, with all-new sound effects
combining with stunning AI systems to create a palpable match
day atmosphere.
• PES ID: Pro Evolution Soccer 2013 set a new bar for realism,
with its inclusion of the Player ID system. For the first time,
players could instantly recognize a player by their faithfully
recreated running and play styles. The way a player ran, moved
and spread the ball about would be identical to that of their
real-life counterpart, and Pro Evolution Soccer 2013 featured 50
players that utilised the system.
For Pro Evolution Soccer 2014, that number has been greatly
expanded, with twice as many stars featuring customized
animations and AI, while the system has also been rolled out to
cover entire teams and to replicate the basic playing ethos and
technical styles of the world's greatest teams.
• Team Play: Via the new game's innovative Combination Play
users can set up a variety of different tactics in key areas of
the pitch using three or more players. These players will make
very different off-the-ball runs to exploit holes in the defence
or midfield, using the flanks, curved runs, or overlapping play
to make themselves available. These moves can be pre-set to key
areas of the field, allowing users to exploit defensive
weaknesses beforehand.
• The Core: The PES Productions team has undergone several years
of consultation with both Pro Evolution Soccer and football fans
related to key elements of the series are able to implement a
wide range of additional improvements.
Visually, the game will benefit from an incredible level of
acuity, from the weave of the kits, through to facial movement
and a new animation process that offers slick segues from one
move to the next, with no pauses or restrictions on control.
Stadia will be faithful to real-life, with the entrances to the
pitches recreated, crowds that move during the course of the
game – and even leave early if their team is being humiliated!
The new Fluidity engine also allows for a new light-mapping
effect, adding a natural look to the proceedings. The flow of a
match has also been improved, with tactical decisions made on
the fly, and the removal of cut scenes after specific events.
Free kicks and penalties have also been radically changed. Free
kicks will no longer have restrictions on the position of
players in relation to the ball, for instance, while decoy runs
have been added and short passes easier to effect from a set
piece. To counter, players can now move the position of their
keeper for the kick, while the wall will react to the kick
instinctively to block or deflect the ball.
Penalties now use a target guide that is changed according to
the kicker's ability and where they intend to place the ball.
The goal keeper can now opt to move ahead of the kick, sensing
when the penalty taker is not particularly strong.
PES 2014 also marks the first appearance of the Asia Champions
League, adding a wealth of officially licensed clubs to the
competition. The new game exclusively retains its use of the
UEFA Champions League club competition.
PES 2014 is available now for PlayStation®3 and Xbox 360®.
PES 2014 is also be available via download on
PlayStation®Network and will be available for download via
XBOX®Live Arcade and for PC via STEAM™ in October.