Update News
Unmechanical on iOS March 18th
STOCKHOLM, Swe. – March 11th, in the year of our Lord
2013 – Indie developers Talawa Games and Teotl Studios
are thrilled to announce the iOS release of Unmechanical,
available on the AppStore on March 18th. This 2.5D side-scroller
blends puzzles, exploration, and a deep atmosphere to create a
unique and immersive experience. Unmechanical was released on PC
in late 2012, capturing the hearts of players and reviewers
alike, bringing home awards including ‘Best Game’ at BIG -
Brazilian International Games Festival. “The feedback from fans
and critics following the PC release has been great, and while
it took some time, it feels awesome to finally have the iOS
version finished. We’re more than happy to share our
passion-project with iOS players!” said Marko Permanto, project
lead for the Unmechanical team.
Unmechanical begins with a twist of fate, spiriting you away
through a network of coiled pipes into a mysterious underworld.
You find yourself in a strange environment that pulsates from
mechanic and organic machinery alike, and your journey to
freedom begins. Flying freely through the odd and fantastic
surroundings, a powerful tractor beam lets you pick up objects
and interact with the world.
Your quest for freedom requires you to solve a great variety of
puzzling challenges, and while it’s easy to pick up and play,
later challenges may prove very difficult indeed. On your
adventure you might also begin to understand what it all means –
The underworld may be more than it seems, the fateful descent
more than just chance, and you might not be entirely alone after
all…
For more information about the game, visit the Unmechanical site
at
http://unmechanical.net/
About Talawa Games
Unmechanical started in early 2011 as a student project at
Futuregames, a game development education in Stockholm. The team
has doubled in size since the beginning, but has always been
about a tightly knit team that collaborates rather than
delegates. Half the team joined additional enthusiasts from the
school and started Talawa Games to work on new projects. The new
studio is hardworking, multi-talented, and passionate, which
they hope will shine through with their games. Talawa is from
Jamaican patois and means strong or sturdy, often used in the
sense of “small but strong”.
About Teotl Studios
Based in central Sweden, Teotl Studios is an independent studio
focused on creating high quality and immersive single player
experiences. The studio released the award-winning game The Ball
in October 2010 and has since been involved in a number of other
projects. The mixed staff of seasoned veterans and talented
enthusiasts are experts at Unreal Technology, assisting other
game projects, trains developers in Unreal Technology and ports
Unreal Engine games to iOS, among other assignments. With
Unmechanical, the studio has been able to apply their expertise
and experience to bring yet another indie title to release.