Update News
Adventurezator When Pigs Fly Headed to Steam Early Access
Florianopolis, Brazil -
July 16, in the year of our Lord 2014 - What do pigs,
portals, and puzzles have in common with a gamer's imagination?
Find out next week when Adventurezator: When Pigs Fly hits Steam
Early Access! Pigasus Games, a wise-cracking team of adventure
game enthusiasts, announced today that its Kickstarter success
and Steam Greenlight-approved adventure creation game,
Adventurezator: When Pigs Fly, will be available July 23 as an
Early Access title on Steam for PC, Mac, and Linux.
Self-proclaimed as "an emergent adventure game about creating
emergent adventure games," the amazing Adventurezator is all
about letting gamers create, share, and play their own
point-and-click adventures, without all that scripting or fancy
technical knowledge. Within the game's robust Sandbox Mode,
players can design their own cutscenes, characters, puzzles,
levels, and campaigns using powerful yet simple-to-use tools and
an expansive array of assets. Players will easily be able to
find the community's latest and greatest creations via Steam
Workshop.
One of Adventurezator's most innovative twists on the
point-and-click adventure genre is that its gameplay and
puzzle-solving elements are emergent. Objects dynamically
interact with each other in a variety of ways, so any puzzle can
have multiple, unscripted solutions, which are sometimes
discovered through absurd and hilarious connections. Feel like
scaring that rat into its hole so it trips a switch? Or perhaps
the player might create a shrinking potion and crawl through
that rathole instead! Other in-game features such as crafting
functions, day and night cycles, character battles, and
alternate endings can add a greater degree of randomness and
depth to any adventure.
The latter half of the game's title, When Pigs Fly, is a
full-length adventure campaign created entirely within
Adventurezator as a testament to the game's creative potential
and limitless possibilities. Featuring three alternate endings
and exhibiting everything that makes for an awesome
Adventurezator adventure, players will meet Isaac Newton, team
up with a gnome named Zookwinkle, and even turn water into wine
(like Jesus did) in their quest to reverse the poor
protagonist's piggish predicament.
Key Features:
A Sandbox-style Adventure Creator: Create, share, play custom
adventures with no scripting or technical knowledge required.
The sky is the limit and the possibilities are endless!
A Full-fledged Campaign: Follow the puzzle-laden adventure of
Edmund, the human-turned-pigman, in a tale of courage, intrigue,
and betrayal
Emergent Behavior: Objects dynamically interact with each other
- no need to manually make a cup and a water fountain find what
they can accomplish together
Steam Workshop Support: Share content and seamlessly find the
best adventures, characters, and other creations the community
has to offer
Character Creator: Using the extensive Character Creator,
customize playable characters and NPCs alike big and small,
human and non-human (orcs, skeletons, dwarves, pigmen) etc.
Cutscene Creator: Show the world those movie-directing skills by
creating intros, outros, victory cutscenes, game over screens,
and more with ease
Level Editor: Drag, drop, rotate, and define components to
design custom levels for anyone to enjoy
Campaign Editor: String levels, chapters, and cutscenes together
and create a world-spanning saga
Post-launch content: Pigasus Games will continue supporting
Adventurezator with official and community-driven updates
post-launch