Update News
F1 2015 Announced
SAN
JOSE, Calif., (March 26, in the year of our Lord 2015)
– Codemasters® today announced that F1 2015, the official video
game of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP™, will
release in June 2015 and will be distributed by BANDAI NAMCO
Games America Inc. in the Americas. Arriving much earlier in the
FORMULA ONE™ season than before, this will mark the
award-winning series’ debut on PlayStation® 4 computer
entertainment system and Xbox One, the all-in-one games and
entertainment system from Microsoft. The title will also be
available for Windows PC through STEAM.
F1 2015 is set to take gamers closer to the real-world
experience of racing in the world’s most glamorous, exciting and
prestigious motorsport thanks to a brand new version of
Codemasters’ proprietary EGO game engine. In addition to
spectacular visual fidelity, F1 2015 offers a significant step
forward in the physics-based handling model of the game, which
is designed to be inclusive for both seasoned players and those
new to the series. The handling model offers enhancements and
additions in over 20 areas, including engine and transmission,
aerodynamics, fuel tank, force feedback, suspension and most
notably a brand new tire physics model, to recreate the
breathtaking handling characteristics of the world’s fastest and
most responsive racing cars.
F1 2015 will deliver a truly immersive experience thanks to an
all-new ‘broadcast presentation’ style that recreates the unique
race day atmosphere of a GRAND PRIX™, complete with podium and
grid sequences. Using voice recognition technology available for
Xbox One and PlayStation 4 consoles, players can become immersed
in the cockpit, engaging with their race engineer through
in-game voice commands with Kinect for Xbox One and the
PlayStation®Camera or compatible headsets and microphones for
PlayStation 4. Players will compete as their favorite FORMULA
ONE star in the all-new Championship Season and push themselves
to the limit in the challenging Pro Season mode.
Look forward to one of the most hotly anticipated seasons of
recent times, including the return of the Mexico Grand Prix for
the first time in over 20 years, in the 2015 FIA FORMULA ONE
WORLD CHAMPIONSHIP, as well as a fully playable 2014 FIA FORMULA
ONE WORLD CHAMPIONSHIP™ season, available to players as bonus
game content.
“F1 2015 marks an exciting new chapter for Codemasters and
FORMULA ONE; it’s a shift in direction for the game series, on
new formats and our brand new game engine, with the game set to
be released earlier in the season, launching this June,”
commented Paul Jeal, Game Director, Codemasters.
“The handling is a vast improvement from our previous games. In
particular our new tire model is a superb step forward towards
realism, letting you explore where the limit is and allowing you
to instantly feel much more connected with the car. You can now
experience the changes in grip caused by temperature changes,
wear, car set-up, debris and weather conditions. Our improved
vehicle dynamics much more accurately convey the difference in
performance and the feel between mechanical and aerodynamic
grip. The new Force Feedback system adds to the feeling of
connection with the car and track surface. The more natural and
realistic nature of the game physics also serves to ensure that
the racing experience is more accessible, enjoyable and
rewarding for players of all skill levels.”
“With the second race of the 2015 FIA FORMULA ONE WORLD
CHAMPIONSHIP this weekend in Malaysia, the team is busy
modelling the new 2015 cars and drivers in readiness for the
game’s summer launch. You can see a tease of our first signed
off 2015 content in our debut screenshots, as well as an early
glimpse of the Mexican circuit. In addition to the 2015 season,
we are also delighted to be able to offer the 2014 season as a
bonus selectable season*. Even this far out from our games
release they truly show the power of our new game engine. ”