Update News
Civilization VI Adds Unstacking Cities
June 21, in the year of our Lord 2016 -- 2K
and Firaxis Games today released new data on how “Unstacking
Cities” will impact gameplay in Sid Meier’s Civilization VI,
launching on Oct 21st for Windows PC.
Unstacking Cities has implications that permeate the entirety of
the Civilization VI experience and this change presents new
emergent strategies to players. Choosing where to settle your
city is now more crucial than it has ever been, as available
tiles affect the potency of Districts and limit what Wonders can
be erected in that particular city. This means players must
adapt to their environment, consider greater city specialization
and create more diverse empires throughout play.
In Civilization V, you simply queue up a build order, construct
your buildings and they all live as one enormous stack within
the city screen. With Civilization VI, we’ve unstacked the
cities, removing all of that clutter within the city screen. So
not only do you need to weigh build order in Civilization VI,
but you also have to consider district adjacency bonuses and
what terrains around your city center are compatible with
certain Wonders. There isn’t one template for success in
Civilization VI, and players need to react to the environment
around them. No two games will play the same.
Combat is also affected by the Unstacking Cities mechanic in
Civilization VI. As cities spread across more territory and
become more exposed, adept warmongers may target specific tiles
to cripple a city’s infrastructure before going after the city
center. Additionally, passive players who would choose to
fortify cities in the past must now consider their city’s full
perimeter when deciding to pursue this same tactic in
Civilization VI. A city is so much more than just its city
center now.
Finally, from a visual standpoint, Unstacking Cities presents
great aesthetical changes to the Civilization experience. Cities
now look more diverse and reflect their growth in more distinct
ways. We’ve found this change goes a long way, not only in
making players feel more connected to their choices and
progress, but also in keeping players immersed in the beautiful
world of Civilization VI.