Update News
Mark McMorris Infinite Air Release Date
October 5, in the year of our Lord 2016 – Walnut
Creek, CA – Grab your board and take to the mountains!
Video game publisher Maximum Games, in partnership with
developer HB Studios, reveals the World Editor feature for its
upcoming action sports game, Mark McMorris Infinite Air, which
is set for release on the PlayStation®4 computer entertainment
system, Xbox One, the all-in-one games and entertainment system
from Microsoft and Windows PC on October 25, 2016.
The World Editor feature used in Infinite Air builds upon the
same proven concept as HB Studios’ highly successful title, The
Golf Club. Thousands and thousands of user-generated courses
will serve as the foundation for Infinite Air’s competitive
atmosphere. At launch, the World Editor will offer over 100
items that can be used to create distinctive runs, using a
variation of ramps, rails and pipes – anything to suit the
players’ mind.
Players will explore a vast backcountry across massive
procedurally generated mountains and compete against friends,
building and riding their own terrain parks and carving first
tracks in pristine powder. Staying true to its name, the game
provides near infinite options to create and share players’
ultimate runs with others around the world. Top trending runs
will also be highlighted in the game as well as a leaderboard
showcasing the highest scoring riders. Leaning into the
creativity of the gaming community ensures that no mountain
range will ever be the same.
The World Editor feature in Infinite Air guarantees that players
who are looking for a fresh and new experience will have
everything they need at their disposal to create a course
amplified for their own style.
Mark McMorris Infinite Air is currently in development from HB
Studios and will be published by Maximum Games. The game will be
available on PlayStation®4, Xbox One and PC on October 25, 2016.
Mark McMorris Infinite Air is available to pre-order for $49.99.
Players who pre-order will receive exclusive in-game content at
launch.