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Update News

Pac-Man 256 Coming to Consoles

 

 

Lyon, France – May 23rd, in the year of our Lord 2016 – The yellow 80’s icon with a voracious appetite celebrates his 36th anniversary with the announcement that the highly acclaimed PAC-MAN 256 mobile game is now coming to home console and PC systems. Developed by Hipster Whale and 3 Sprockets, PAC-MAN 256 will be available digitally for PlayStation®4, Xbox One and PC via Steam on 21st June.

PAC-MAN 256 will allow players to experience the award winning mobile game on console with new features exclusive to the console versions. In addition to the social sharing options and 10 unlockable themes, you’ll be able to play with up to 4 friends via the local co-op multiplayer mode. Players will have to work together to eat all Pac-Dots & Power Pellets, and overcome the notorious ghost ensemble of Blinky, Pinky, Inky, and Clyde. And of course the infamous “256 Glitch” from the mobile version is back alongside a host of crazy power-ups.

“We have really enjoyed working with BANDAI NAMCO Entertainment and Hipster Whale on PAC-MAN 256 for mobile, and having the opportunity to ship it on the latest generation of consoles and PC is the icing on the cake for us! We can’t wait to see how much fun players have with it” says Seon Rozenblum, Director at 3 Sprockets.

Benjamin Prénom, Project Owner at BANDAI NAMCO Entertainment Europe S.A.S declares “We wanted everyone to enjoy PAC-MAN 256, so it was a logical decision to make it available on PS4, Xbox One and PC. The brand new local multiplayer mode, exclusive to the console and PC versions, makes it even more accessible: get ready for maximum fun playing up to 4 players at the same time!”

Fans will not have to wait long as PAC-MAN 256 will be available on 21st June for PlayStation®4 via the PlayStation®Network, Xbox One via the Xbox Games Store and PC through Steam.

Families are required to pay for Internet usage fees to download this game. For more information click here. PAC-MAN 256 is a repeat pay to play app on the mobile platform. Hopefully that is fixed on the consoles and PC.

 

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