Update News
Prison Architect Ports to Xbone PS4 and X360
Middlesbrough, United Kingdom – January 20, in the
year of our Lord 2016 – Publisher and developer Double
Eleven and Introversion Software revealed that Prison Architect
will be released into the world as a well-adjusted member of
society on the Xbox One, Xbox 360 and PlayStation 4 this Spring
for $29.99. The new console editions will host a variety of
exclusive features and have been tailored to each platform’s
unique controller style. Prison Architect, released last October
for PC, has to date sold more than 1.5 million copies.
Unique to the coming Xbox One, PlayStation 4 and Xbox 360
editions of Prison Architect is the Prison Warden Mode, which
allows players to jump in and take control of one of several
pre-built prisons right away to get into the action faster. Also
new to the console editions is the World of Wardens, a feature
that grants you the ability to share your prisons online and try
your hand at governing prisons that others have uploaded.
Additionally, Double Eleven have put their own touch on each of
these editions, creating a unique Prison Architect experience
for each platform.
In Prison Architect, players build and manage their own maximum
security prison built to hold the most hardened of criminals.
The console editions include a fully-fledged story mode and
sandbox mode with entirely new in-game community features
allowing players to build, maintain and share their maximum
security prisons with the touch of a button.
Cope with blazing infernos, prison wide riots, demolition and
construction, and if you make it through unscathed the Mayor
will be ready to give you the reigns of a brand new prison
development where you can build the prison of your dreams.
Mark Morris, managing director of Introversion said, “Myself,
Chris Delay and the rest of the team have spent more than five
years with the community making Prison Architect what it is
today and we’re grateful for all the support we’ve had along the
way. The decision to bring the game to new platforms and finding
a partner was no easy one. Enter Double Eleven, who have a
demonstrated a wonderful track record in taking a known game and
really making it their own. Double Eleven approached us with
their ideas for the game both as a publisher and developer and
we were really excited about where they wanted to take it.”
“Prison Architect stands as a truly unique, thought provoking
look into how one would build and operate their own Prison
playing out the consequences of your decisions. We were
delighted that Introversion chose us to develop and publish the
console editions of Prison Architect, as one of the most
respected developers in the world that meant so much to all of
us as we know this is their baby. We only take on games that we
enjoy and that we know we can do a stellar job of creating; both
Introversion and future players deserve no less,” said Mark
South, chief operating officer of Double Eleven.