News
Mini-Mech Mayhem Release Date
Brighton,
United Kingdom, June 11th, in the year of our Lord 2019:
Brighton-based studio FuturLab is launching its deeply funny virtual
reality tabletop battle game Mini-Mech Mayhem, on June 18th,
exclusively for PSVR. For €19.99 £15.99 / $19.99 on the PlayStation
Store, you can realize your dreams of being a suped up robot playing
a physical board game with moving, fully animated pieces.
Described by FuturLab as “like that holographic chess game in Star
Wars with some Hearthstone-Lite mixed in”, Mini-Mech Mayhem is a
hilarious tabletop battle game, which sees players take the form of
robot avatars partnered with cute little mechs to battle opponents
as a team.
With head and hand tracking ensuring you never miss a fist pump,
round of applause or facepalm, you'll feel like you're sat at a
table with your friends and opponents, creating a sense of presence
which only VR can provide. Only unlike real life, the virtual world
of Mini-Mech Mayhem allows you to customize how both your personal
avatar and boardgame units look. Want to wear a suit of armour to
your next battle? That's no problem. Or how about a head made of
sushi? You can do that too. Maybe you want your mech to dress like a
samurai and fire projectiles from a cat? That's apparently also a
thing.
Beyond its unique presentation and wealth of humour, Mini-Mech
Mayhem is an in-depth strategy game at heart. Available for up to
four players, you'll need to study your opponents and predict their
moves if you want the outcome to be in your favour. Program your
mech to target your opponent's limbs to spin them off course, send
their shots careening off in another direction, or even knock them
onto another square. Maybe you want to play fast and loose, or
perhaps you’re the kind of player who liked to slowly accumulate
power so you can use intercept cards and turn the tide of war? The
choices are all yours!
Don’t have anyone to play it with? Fear not, as Mini-Mech Mayhem
features 30 single-player puzzle challenges along with optional AI
opponents that can be played against at three different difficulty
settings.
Music is produced by leading video game composer Joris de Man, whose
previous work includes Horizon: Zero Dawn, Killzone and FuturLab's
own Velocity 2X.
“While we dabbled in multiplayer VR before with Tiny Trax, Mini-Mech
Mayhem is a whole ‘nother ballgame with motion-tracking avatars
creating a level of personal expression hereto unseen in competitive
VR gaming,” said FuturLab MD James Marsden. “It’s utterly hilarious
to play with a group of friends inhabiting wacky, customizable robot
bodies. And that’s just the surface level! The actual strategy
mechanics are a blast too!”
No word on a physical copy version of this game on this system
in the US at this time.
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