News
Super Rare Mixtape Vol. 1 Release Date
August 14, in the year of our Lord 2021 -- We're
incredibly excited to reveal Super Rare Mixtape Vol. 1 - a curated
collection of indie games from some of the best and brightest
up-and-coming developers.
Only 1,000 copies will be available for sale for this debut volume,
which goes on sale August 19th at 6pm BST (10am PT/1pm ET) -
available worldwide for £28 (+ relevant VAT & shipping) at
superraregames.com.
Super Rare Mixtape features
30 games - a curated collection of 30 varied games from small indie
developers in the freeware scene - from retro first-person shooters
and platformers, to visual novels, tower defenses, and quick
experimental ideas, this is a showcase of pure creativity that
finally gives these games the attention and preservation they
deserve
6 demos - to fit with its PC compilation disc/PS1 demo disc type
vibes, we've partnered with teams behind some of the most exciting
upcoming commercial indie games to provide playable demos -
including SkateBIRD, Grapple Dog, Billie Bust Up, and more!
USB tape cassette - your mixtape of games are fittingly featured on
a tape cassette shaped USB, complete with a built-in custom launcher
for easy plug 'n' play use on your Windows PC or laptop
Collector's box - the gorgeous slim box, designed to fit in with
your games collection, also includes a full-colour manual with a
full page dedicated to each of the 36 titles and why we chose them
for this collection
1,000 copies* - as a tester to see if there's an audience for this
uniquely new idea of physical collections of tiny indie games for
PC, only 1,000 copies of Volume 1 are available for sale - hopefully
we can make many more volumes in the future!
(*1,100 copies have been printed in total as additional units were
needed for the many developer samples)
History of Super Rare Mixtape
Hi! I'm Ryan (Toadsanime), the Head of Saying Stuff here and creator
of the Super Rare Mixtape!
I write this with legitimate tears in my eyes. I've had the idea for
this personal passion project for many, many years now, long before
my time at Super Rare Games, though I never believed that I'd be
able to make it happen. In my teen years, I grew up in indie game
community spaces like TIGsource, The Daily Click, 64Digits, long
before indie games boomed into the commercial field with the
launches of Super Meat Boy, Braid, Fez, and World of Goo.
Back then, it was purely hobbyist game developers creating whatever
they wanted, often only shared with and played by other hobbyist
developers. This scene still exists today in spaces like GameJolt
and itch.io, which I remain a part of.
Over the years, my hard drive has amassed some 40,000 games from
this scene! I once emailed a developer a copy of their own game as
it no longer existed anywhere online, which made me realise how
poorly preserved and generally unappreciated this space is.
Some of the most creative, original ideas in all of video games come
from this community - in fact, many developers of freeware games I
played many years ago have gone on to create beloved indie darlings
like Spelunky, and Minecraft.
I have wanted to create a mixtape of curated games from this
special, wonderful community for far too long, and the fact that I'm
writing about it now with a copy finally in my hands is beyond
surreal. It's an incredible honour to have worked with so many
talented developers to support them, preserve their games, and
hopefully shine a spotlight on them to entirely new audiences.
This is well and truly a passion project, as anyone in my personal
life could attest to me not shutting up about it over the past year.
I'm exceptionally grateful to the rest of the Super Rare Games team
for willing to try this new concept, purely for the sake of
supporting & preserving indies' - we know it's not for everyone, and
that's OK, but hopefully enough people understand and enjoy it for
us to make more volumes in the future. I'm already itching to work
with 100s of talented devs I have in mind for future volumes, and I
think you'll love what the future could hold for the Super Rare
Mixtape.
Thanks to the Super Rare Games team, all the developers, and
everyone who grabs a copy for helping make this dream a reality - it
means more than you'll ever, ever know.
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