News
Marvelous reveals the second edition of iGi indie Game incubator
Tokyo,
Japan - 19th April in the year of our Lord 2022 - The iGi
indie Game incubator presented by Marvelous Co., Ltd, is pleased to
announce that, after careful consideration by the management teams
and in collaboration with GameBCN, a total of 6 teams have been
selected to take part in the second edition of the program which
started April 15th 2022.
One of the teams selected has confirmed their participation as a
special quota to strengthen iGi’s Industry-Academia-Government
collaboration.
Teams that did not qualify for the second edition, but excelled in
areas such as game design or programming have been selected for
three different awards.
The teams selected for the 2nd edition of iGi are as follows:
▪ Kanata Lab - “34EVERLAST”, with the story completable in 10
minutes minimum and no game over, this is fully-packed action
entertainment for busy working adults. A touching love story unfolds
in a multidimensional universe.\
▪ NONOHARA WORKS - “Calme on the Cliffe”, a 3D action-adventure game
set in Calme, a town on top of a cliff. In a world with a culture of
‘cloud sea hunting’ where people dive into the cloud sea below to
hunt, the player will face strange creatures that live there.
▪ MONORYLLIS - “Hell Hell”, a jailbreak battle royale game. 10
players will look for the key somewhere on the map to escape from
the gate. The player who reaches it first will be the winner.
▪ Shirokurohitsuji - “Rainbow Sea” , a Japanese pixel art adventure
game in which the story branches out in many ways depending on the
lies that can be chosen from the options available. The player
spends an unsettling year as “Ningen-san”, a candidate chosen to be
a god, while nurturing relationships with the Seven Lucky Gods.
▪ DON YASA CREW - “SONOKUNI”, an action game created by HIPHOP
artists. A top-down, fast-paced action game with high difficulty. A
fusion of J-HIPHOP tracks and Japanese sci-fi portrayed with 2D
pixel art.
The team selected for the Industry-Academia-Government Collaboration
is:
▪ Shinden Games(Kobe Institute of Computing)- “Eternal Labyrinth”,
an exhilarating Roguelike game where the player must conquer the
labyrinth castle with skills, magic and items. Rusty, the main
character, will face the mysterious labyrinth castle that emerged
from a gate that suddenly appeared 50 years ago. Catch monsters,
fight together, and collect various treasures!
The six selected teams will be given various mentoring and training
opportunities in both game development and business, and will have
joint exhibits at various domestic and international events with
Game BCN and other partners. A demo day for investors and publishers
is also planned for September.
Awards
▪ Game Design Award - Kihapper (Mineralogy Game)
▪ Programming Award - WatashinoTokoro (Jet Edge Turbo)
▪ Mentor Award - Kam3kiti (Immortal Stone)
Additionally, this year’s edition of iGi has received support from
one additional company, NuLab Inc, increasing the total number of
supporters to 13 companies and 2 organizations in total.
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