ArcheAge Chronicles Lays Out its Creative Vision
Family Friendly Gaming News
SEOUL - October 16th, in the year of our Lord 2024
– ArcheAge Chronicles, the upcoming online action RPG from XLGAMES
and Kakao Games, is setting a new benchmark for the genre by
blending thrilling combat, deep interactivity, and cinematic
storytelling into a traditionally less interactive genre. To give
fans and media an exclusive look at what’s to come, XLGAMES has
released a special interview video featuring Yongjin Ham, Executive
Producer of ArcheAge Chronicles.
On the decision for the name “ArcheAge Chronicles”, Yongjin has this
to say: “We aimed to infuse the game with new elements suitable for
a new era, and we needed a title that reflected this shift. The name
"Chronicles" emerged, and we felt it aligned perfectly with the
game's direction.”
ArcheAge Chronicles aims to bridge the gap between these
traditionally separate experiences, bringing them together in a way
that has never been done before. Additionally, the team at XLGAMES
sheds some light on the setting, the background of its conflicts,
and the desire to bring the world of ArcheAge Chronicles to as many
players as possible on both PC and consoles.
“Developing ArcheAge Chronicles is about pushing the boundaries of
what players expect from an online game,” says Yongjin Ham. “We’re
creating a world where players can enjoy a richly detailed
narrative, cinematic sequences, and combat that feels tactile and
impactful, all while being part of a shared universe with other
adventurers.”
Breaking New Ground in Combat and Storytelling
In the interview, Ham discusses how the development team has
completely overhauled the game’s combat system to focus on
precision, skill, and responsiveness. By overcoming the limitations
of player to server interactions, XLGAMES is able to create a living
and breathing online world where players can interact with the
creatures and locations in a far more realistic manner.
By implementing intricate attack patterns, character animations, and
dynamic skill interactions, ArcheAge Chronicles brings
action-packed, strategic combat to the forefront of the MMO genre.
The aim is to deliver an experience on par with popular action RPGs,
but within a persistent, shared world.
But combat is just one piece of the puzzle. ArcheAge Chronicles also
pioneers a new approach to storytelling in MMOs. Player decisions
will have tangible effects on the narrative, influencing how quests
unfold and how characters and factions interact with each other.
This personalized approach ensures that each player’s journey feels
meaningful and unique.
And of course, ArcheAge would not be ArcheAge without the housing,
trade runs, and crafting that the original game was known for.
Players can look forward to customizing everything about their
living space in a rich and detailed fashion, as well as making a
name for themselves in the frontiers through crafting and trading
with thousands of other players.
Elevating the Genre’s Visual and Narrative Standards
“MMOs have always been about vast worlds and player interaction,”
continues Ham. “What we’re doing with ArcheAge Chronicles is taking
those elements and adding the depth, polish, and immersion usually
reserved for single-player RPGs. It’s an ambitious project, but
we’re confident it will resonate with players looking for something
truly special.”
With the power of Unreal Engine 5, ArcheAge Chronicles will feature
stunning visuals and environments that transport players to the
breathtaking world of Auroria. From dense forests to sprawling
cities and treacherous mountains, every location is meticulously
crafted to tell its own story and challenge players in new ways.
No word on a physical copy version of this
product on this system(s)
in the US at this time.
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