The Art of Video Games
We are constantly expanding and growing
here at Family Friendly Gaming. We try things and see how they do.
Recently we took our boys to the Bass Pro Pyramid here in Memphis. Along
the way on Poplar Avenue we saw a sign for the Brooks Museum in Overton
Park. After our wonderful adventure at the Bass Pro Pyramid we decided
to check out The Art of Video Games at the Brooks Museum. Our first
disappointment is we were not allowed to take pictures of the exhibit.
Which is a real shame because there are a few cool things in there. The
Art of Video Games takes families through the high points of video
games. A variety of systems are shown with four games per system. The
games seem rather random to me. I can think of better known games on
each of those systems. Pac-Man, Minecraft, Super Mario Bros and a few
more are playable on large screens. There is a time limit though. Our
kids got a real kick out of playing on a wall. The Art of Video Games
was a short experience - especially for $7 per adult, and $3 per student
age child.
One of my biggest issues with The Art of Video Games is so many
important artistic moments are missing. For example there were no
Turbografx-16, Turboduo, Neo Geo, Atari Jaguar, 3DO, and other systems.
There were no hand held video game systems. Part of the The Art of Video
Games exhibit claims it goes to present. There was no Wii U, PS4, Xbox
One, or OUYA. It seems like the main stream well know systems are
accounted for in The Art of Video Games. But there were so many
important ones missing. With all of the open space in the The Art of
Video Games exhibit it is a real shame so many important artistic
moments were left out. It is also a shame that I have more systems than
the The Art of Video Games exhibit does. I also expected to see cartoons
that came from video games, and other memorabilia like T-shirts.
Ultimately The Art of Video Games was a neat experience that felt light,
hollow, and over priced.
{06/23/2015} - Paul
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