Fractured Soul
SCORE: 70
I love the concept and idea behind the major game play mechanic in
Fractured Soul. We have a character on one screen and the ghost image on
the other. We swap between the two screens to traverse the levels. The
idea is awesome, and one that I love to see on the Nintendo DS family of
video game machines. Fractured Soul is on the Nintendo 3DS, which sent
excitement ( here at Family Friendly Gaming) to an all new high.
I am not sure why Fractured Soul is on the Nintendo 3DS though. Let me
explain. There is no 3D in this game. Which is great for people who get
migraines and all that jazz, but what about those of us gamers who want
to play our games in 3D? What about those who purchased the Nintendo 3DS
for the 3D effect?
Fractured Soul has a sci-fi feel to it. We run around with an armored
looking character with a laser gun to shoot the other armored dudes, and
other things. Fractured Soul is not a cake walk, expect a major
challenge trying to make it to the end of these extremely long levels.
The graphics started to feel repetitive, but that may have to deal with
seeing the same thing (editor: close to it) on both screens.
The metallic music in Fractured Soul does not fit my personal style. It
fits this hand held video game with all its sci-fi theme. The laser
sounds were pretty cool. It probably helps that I was privileged enough
to hear them all the time. All joking aside, I do feel privileged to
have been provided a download code to play Fractured Soul.
The computer is so cheap in Fractured Soul. It loves to shoot you once
you phase into a screen. It is tough to look back and forth between the
two screens all the time. Even tougher to try and watch them both at the
same time. Fractured Soul is no walk in the park. If you play this 3DS
game you better have mad skillz.
The storyline in Fractured Soul should have been fleshed out more. Where
are we? Why are we there? Where are we trying to get to? What is my
motivation for going from point A to point B? Why are these people and
defense systems shooting at me? Why am I shooting back? A stealth
element would have been neat. I believe Fractured Soul could have been
better if there was more of a focus on getting through areas and less on
battling the same looking things.
- Luke
Graphics: 62%
Sound: 72%
Replay/Extras: 81%
Gameplay: 75%
Family Friendly Factor: 61%
System: Nintendo 3DS
Publisher: Endgame Studios
Rating: ‘E10+' - Everyone 10+
{Fantasy Violence}
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