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Battle of the Giants

 

 

SCORE: 60

 

Battle of the Giants 

 

Some ideas sound good on paper, and just do not deliver in the video game. Battle of Giants Dragons is a great example. Take a mythical world of dragons who left our world because they were being hunted. They have their own tribes, and powers. Players get to become a dragon. They battle other dragons. One would think that concept would grab the attention of gamers. But it has not. Which is probably why I found Battle of Giants Dragons in the bargain bin. I checked and saw no one had review it yet for Family Friendly Gaming. So I dove in hoping for the best.

Have you ever been able to tell a game is bad in the first five minutes? But I am a reviewer so I can’t just run it back to the store. I had to drudge through the game. Now that you know this, do any of you still want to become video game reviewers? It is not all sparkling cider and roses.

The dragons are lacking all kinds of details. They look really bad, especially in the faces. We can change colors and various other aspects of our dragons. That is nice of Ubisoft. Although customizing my own dragon is not high on my list. A game that plays well is higher. We whack the other dragons with a variety of attacks in Battle of Giants Dragons.

The worst thing about the battles in Battle of Giants Dragons is the quicker player gets to go through all the various attack screens. The more aggressive you are, the more Battle of Giants Dragons will reward you. Once I got through the tutorial (which keeps coming back with every new skill) I had little need for blocking attacks. Why not? Because I could attack, and then attack again, and attack again. That pattern repeated until I defeated the other dragon.

The sounds and voice noises in Battle of Giants Dragons are odd. They sound really strange. I do not know what the target was, but it came out creepy. The best way I can describe it is a mix between guttural and gross.

The controls in Battle of Giants Dragons are all touch screen, and extremely simple. We swipe forward for an attack, and swipe back for a defense. If the attack hits (which is most of the time), then we build up strength or use a low powered attack. Then we get another chance to attack or defend.

The main lesson in Battle of Giants Dragons is to get them before they get you. And keep getting them until they can no longer defend themselves. Mercy is not respected in Battle of Giants Dragons. The battles are boring, and the lessons produce selfishness.
- Mark

 

Graphics: 65%
Sound: 58%
Replay/Extras: 60%
Gameplay: 56%
Family Friendly Factor: 60%

System: Nintendo DS
Publisher: Ubisoft

Rating:   ‘E10+’ for Everyone 10+
{Mild Fantasy Violence}

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