Cubicity
SCORE: 70
In the
year of our Lord 2013 has been the year of the indie games. Independent
games have been around for years. In fact indie developers are who
started the entire video game industry. Corporations and business
wrapped themselves around the industry to make billions of dollars.
The massive dollar signs is why so many people are here in the video
game industry. It is why there is so much media attention. Someone is
wanting you to make them the next millionaire. There are also people who
want to make the kinds of games they want to play. They want interesting
experiences out in the marketplace.
This is where Cubicity enters stage right. A less than intelligent bloke
sees signs telling him to avoid a manhole. Does he listen? Is he
obedient? Does he exhibit respect? The answer to all those questions is
sadly no. So he winds up stuck underground. He must move a block into a
bin to make it through the levels.
How do you move the block to the bin? With magnetics. Your character is
not Magneto, but he is close enough. He can draw blocks to himself, move
over and deposit them. Be wary of weight though. The more blocks you
carry the lower your guy is to the ground. Which is needed to progress
through certain levels.
Cubicity is a puzzling game in some areas. Some family members will get
stuck in levels and need assistance. That is if you can figure out how
to get past it. There are enough levels to warrant the price of
admission. The music and special effects are aesthetically pleasing to
the ear drums. The graphics are a bit on the snarky side.
Cubicity has a bit of attitude in it. From the main character to the
evil scientist. Why we needed an evil scientist is beyond me. Expect
Cubicity to stretch you mind in terms of solving the puzzles. The
concept of moving object A to location B sounds simple until you see
what is in your way.
- Mark
Graphics: 65%
Sound: 68%
Replay/Extras: 70%
Gameplay: 79%
Family Friendly Factor: 68%
System: PC/Xbox 360 (tested)
Publisher: Brush and Code
Rating: 'NR' for Not Rated
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