Dynamite Headdy
SCORE: 70
Dynamite Headdy is one of the strangest Genesis titles we have reviewed here at Family Friendly Gaming. This character with attitude throws his head at enemies to destroy them. He gets different power ups by getting different heads. The annoying part about the power ups is they do not last very long. So it is not like a Super Mario Bros game where a new power up is retained until the player is hit.
At first I did not think anything could kill the character in Dynamite Headdy. He took hit after hit and I just kept going. That was until I hit a giant dog boss. My character died repeatedly until it is game over. At that point I realized there was some form of mortality in Dynamite Headdy.
The colors in Dynamite Headdy are very bright. There is a high volume of violence in Dynamite Headdy. He whacks enemies, blows them up, and more. It all depends on the head he has on. I still can’t get used to having different heads. Such an odd concept.
The music in
Dynamite Headdy is okay. I am not very pleased with the various
glitches. Characters and other graphics will flash in and out from time
to time. The whole artsy play background and settings theme did not
resonate with me personally. Dynamite Headdy is for oddity collectors
only in my book.
-
Paul
Graphics: 70%
Sound: 80%
Replay/Extras: 70%
Gameplay: 61%
Family Friendly Factor: 71%
System: Genesis
Publisher: Sega
Rating: ‘E’ for Everyone
{Comic Mischief}
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