Fatal Labyrinth
SCORE: 77
I am of two minds when it comes to Fatal Labyrinth. One side loves how this retro exploratory role playing game reveals itself over time. Another part hates how easy it is to get stuck in this game. Since each of the thirty levels are randomly generated, it can be annoying. One misstep and you may have to go back to your last save. So save early, and save often in Fatal Labyrinth.
Fatal Labyrinth is done in the same style as say the Pokemon Mystery Dungeon. Except Fatal Labyrinth pre-dates that series by many years. Equip the hero and walk up to the enemies. Walking into them initiates an attack. There are also scrolls that appear which will do a variety of different things.
Players start Fatal Labyrinth in a small town. Talk to everyone and then the old man will let you pass. From there we go through level after level. Killing monsters finding armor, weapons, food, and scrolls. The goal of each level is to find the stairs up. Then players must fight the end boss to fly away. At that point players can go back to the town to be commended for their bravery.
Fatal
Labyrinth looks decent for its place in time. The sounds are the same
way. I enjoyed the retro music while I was playing this home console
Genesis title. Fatal Labyrinth has a certain old school role playing
game charm to it. It can be difficult, easy to get stuck and frustrated
in Fatal Labyrinth though.
- Paul
Graphics: 70%
Sound: 79%
Replay/Extras: 83%
Gameplay: 74%
Family Friendly Factor: 79%
System: Genesis
Publisher: Sega
Rating: ‘E’ for Everyone
{Mild Fantasy Violence}
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