Gummy Bears Magical Medallion
SCORE: 70
How many of the Family Friendly Gaming
Nation members remember Gummy Bears Magical Medallion on the Wii? It is
now on the Nintendo 3DS. You know you liked it, you loved it, you wanted
more of it. Who out there does not like Gummy Bears in 3D? And it is now
portable so you can take it on the go.
Gummy Bears Magical Medallion on the 3DS is a downloadable title from
the Nintendo eShop. The 3D effects completely freaked me out. I had to
turn them down, and eventually off. Some of the scaling and rotation
made my head feel funny. And not a good kind of funny either.
The bears are cute and cuddly. The environments are very safe for
families. Gummy Bears Magical Medallion does have quite a bit of
repetitive graphics in it. We can jump on enemies twice to make them go
away. If we move the screen left or right and go back, the enemies will
re-spawned.
One thing about Gummy Bears Magical Medallion that I find odd is the
lack of any ESRB descriptors. We jump on enemies heads to make them
vanish. Pillars of blocks can fall on our gummy bear, water can wash us
away, and more. The Wii version (which is essentially the same game) had
Comic Mischief. Did the ESRB forget how to add descriptors? Or have
their standards changed?
The music in Gummy Bears Magical Medallion feels majestic. It can get on
your nerves if you keep dying over and over again though. Gummy Bears
Magical Medallion lets players pick up from where they last left off so
that is nice. Taking a hit creates a happy horn sound, so it is hard to
get mad about being belly bounced like that.
The controls in Gummy Bears Magical Medallion feel a little sluggish at
times. As long as I was moving and progressing it felt fine. At times
when I stopped on small platforms and had to start again I had problems.
That was until I found the double jump. Then I could usually save
myself. There are a few scary blind jumps the player needs to make.
There are arrows in Gummy Bears Magical Medallion to show players which
direction to go. I did find myself in places that I could not tell which
way to go. So I went one way for a bit before I found out it was the
wrong way. Levels are generally short enough for a hand held. A few of
them felt a bit too long.
- Paul
Graphics: 68%
Sound: 77%
Replay/Extras: 73%
Gameplay: 55%
Family Friendly Factor: 75%
System: Nintendo 3DS
Publisher: Enjoy Gaming
Rating: ‘E’ - Everyone
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