Kid Chameleon
SCORE: 59
Kid Chameleon was an early platformer on the Sega Genesis. This home console game did some interesting things, and fell flat in other areas. The coolest thing Kid Chameleon did was have different suits. Each of these suits had different powers. Sounds close to some of the Mario games huh? The animations were pretty good for their time. Especially when our teenager flipped around and over things.
The storyline for Kid Chameleon caught my attention. A Virtual Reality arcade was created it. It became a big hit and everyone went to it. The end boss in the VR game became self aware and started kidnapping the kids. One teenager refused to lose. We get to play that teenager.
The levels in Kid Chameleon bring us to different worlds. My biggest complaint though is we have to go through multiple versions of the same levels in a world. Not only that, but sections of these levels look the same. I am not impressed with the game design of these levels.
Some of the suits we wear in Kid Chameleon are dark. One of them looks like a psycho bike rider, and another looks like Jason from Friday the 13th disgusting movies. Kid Chameleon seems to have an unhealthy fixation on the horror films of its era.
The sounds in Kid Chameleon are okay, especially for that era. There can be sounds that reinforce that obsession with horror. Expect to encounter many of the same looking enemies in this Genesis game.
We hack and
slash our way through the levels once we get the right suit. The main
character can jump on the enemies but collision detection is not always
in our favor. I would say pass on Kid Chameleon.
-
Mark
Graphics: 60%
Sound: 66%
Replay/Extras: 53%
Gameplay: 60%
Family Friendly Factor: 55%
System: Genesis
Publisher: Sega
Rating: ‘E’ for Everyone
{Mild Cartoon Violence}
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