Kirby 64 The Crystal Shards
SCORE: 68
Kirby 64 The Crystal Shards is an interesting piece of Kirby history. It is a Nintendo 64 home console game that feels half heartedly done. Kirby 64 The Crystal Shards is played in 2D. Now there are sort of 3D environments but we are not allowed to explore them. All of Kirby’s skills are present, and we can power up by sucking in enemies with powers. If we can get two at once we can get a double power. This is harder to do than it sounds.
Kirby 64 The Crystal Shards does not look good to me. It seems really plain, and many of the animations are slow. There is also little diversity in what we do in Kirby 64 The Crystal Shards. Go from left to right down a level. Sometimes we go up or down. But generally we go from left to right on a pre-set path. Get to the end of each level. The last level gives us a boss to fight. Which is generally equally as boring.
The core of Kirby 64 The Crystal Shards is finding a good enemy power up. Using that as long as you can. The levels then become a breeze. Boss levels always provide an opportunity to the player to grab something and spit at back at the boss. Avoiding damage is pretty simple in this game. Kirby has not been known for challenging game play though.
The music in
Kirby 64 The Crystal Shards is pleasing to the ear. The storyline is
pretty flimsy. We are collecting shards and stopping an evil black eye
thing.
- Sam
Graphics: 67%
Sound: 78%
Replay/Extras: 65%
Gameplay: 60%
Family Friendly Factor: 70%
System: Nintendo 64
Publisher: Nintendo
Rating: ‘E’ for Everyone
Want more info on this
product, the company that made this product?
Set web browser to:
Link
Got a question, comment,
or a concern regarding this
review?
Email them to:
GameReviews@familyfriendlygaming.com