E-SWAT
SCORE: 53
Things were better back in the day. Ever
hear anyone say that? Sometimes they are right, and sometimes they are
wrong. Many of the retro games are better than many of the modern day
video games. Usually that is comparing the best of the retro to the
worst of the modern day. What about some of the retro games that were
not very good? E-SWAT is a great example. This Genesis game is bad on so
many levels.
E-SWAT is violent. We shoot enemies that will repawn in the same spots
if we move the screen away and back again. You get nothing for blowing
them up a second and a third time. Which is lame in levels that make us
move right, up, then back left, up, and then back right. This is just
one of the things that makes E-SWAT difficult.
E-SWAT loves to dish out the cheap hits. You know the kind. Players need
to be right at the front of the screen where an enemy appears out of
nowhere to attack. Players need to memorize where all of these are the
second time they play through. Players can only take four hits in any
level.
The music in E-SWAT is okay. The characters are large for retro games -
which is something the Genesis really pushed back in the 16-bit console
wars. E-SWAT was unfortunately a colossal failure.
- WMG
Graphics: 50%
Sound: 75%
Replay/Extras: 60%
Gameplay: 30%
Family Friendly Factor: 50%
System: Genesis
Publisher: Sega
Developer: Sega
Rating:
‘E10+’ - Everyone TEN and OLDER ONLY
{Fantasy Violence}
Want more info on this
product, the company that made this product?
Set web browser to:
Link
Got a question, comment,
or a concern regarding this
review?
Email them to:
GameReviews@familyfriendlygaming.com