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E-SWAT

 

 

SCORE: 53

 

E-SWAT 

 

Things were better back in the day. Ever hear anyone say that? Sometimes they are right, and sometimes they are wrong. Many of the retro games are better than many of the modern day video games. Usually that is comparing the best of the retro to the worst of the modern day. What about some of the retro games that were not very good? E-SWAT is a great example. This Genesis game is bad on so many levels.

E-SWAT is violent. We shoot enemies that will repawn in the same spots if we move the screen away and back again. You get nothing for blowing them up a second and a third time. Which is lame in levels that make us move right, up, then back left, up, and then back right. This is just one of the things that makes E-SWAT difficult.

E-SWAT loves to dish out the cheap hits. You know the kind. Players need to be right at the front of the screen where an enemy appears out of nowhere to attack. Players need to memorize where all of these are the second time they play through. Players can only take four hits in any level.

The music in E-SWAT is okay. The characters are large for retro games - which is something the Genesis really pushed back in the 16-bit console wars. E-SWAT was unfortunately a colossal failure.
- WMG

 

Graphics: 50%
Sound: 75%
Replay/Extras: 60%
Gameplay: 30%
Family Friendly Factor: 50%

System: Genesis
Publisher: Sega
Developer: Sega

Rating:  ‘E10+’ - Everyone TEN and OLDER ONLY
{Fantasy Violence}


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