Machines at War 3
SCORE: 50
Family Friendly Gaming has written about it for years now. The rise
of indie games in the industry is good in some regards and bad in
others. Too often indie games do one thing really well. Too often the
developers are too close to the products to see their game through the
eyes of others.
I am the second reviewer at Family Friendly Gaming to play Machines at
War 3. The first gave up on the game due to glitches. What kinds of
glitches? Vehicles driving back and forth in a short space instead of
exploring. Or troops sitting there not doing anything after commands
were given.
My biggest problem with Machines at War 3 is the lack of military
intelligence. The military is methodical, and they work together. I sent
my vehicles exploring and they scattered. It was stressful trying to
keep track of what was going on in six different locales.
If keeping track of them was not problematic enough as is, some of them
got into trouble. Guess how well they defended themselves? Not at all.
Some got killed off before I swapped their command to allow them to fire
back when being attacked. Again military realism is lacking.
After they died or killed the enemy characters, I had to tell them to go
back to exploring. Otherwise they sat there, or glitched going back and
forth next to a river. Thanks to all of this, and the enemy outnumbering
me, I experienced failure. If you want to know how you handle defeat
time and time again, then you need to play Machines at War 3
immediately.
The violence is the biggest concern families will have with Machines at
War 3. There is also enticement to lust. Machines at War 3 will appeal
to the hardcore RTS (real time strategy) gamer. Casual gamers, and
family gamers are going to want to pass on this downloadable only video
game.
- WMG
Graphics: 55%
Sound: 60%
Replay/Extras: 75%
Gameplay: 20%
Family Friendly Factor: 40%
System: Personal Computer
Publisher: Isotope244
Developer: Isotope244
Rating: ‘NR' - Not Rated
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