Milon's Secret Castle
SCORE: 75
There is something special about going back to the old 8-bit NES. Plugging in a cartridge and getting a white or gray screen. Blowing on the cartridge or cleaning the dust off with a Q-tip. Milon’s Secret Castle has special meaning for me personally. This is one of the few 8-bit games that stuck out in my mind from that era. It was unique in so many ways, and also very difficult.
You know how we mock modern day games for holding our hand through every aspect at the beginning of a game? Milon’s Secret Castle is the exact opposite. There is no tutorial, and there are few hints. Once you figure out how to play this home console you will cherish the experience.
Gamers start on the outside of the castle in Milon’s Secret Castle. They have various rooms they can enter with enemies. Which room is done first is not always important. There is a set series of things that need to be done. Milon shoots out bubbles. These will make enemies disappear for a few seconds. These bubbles are also used to destroy certain blocks. This is where many of the secrets are.
Jumping can be frustrating in Milon’s Secret Castle. Hitting your head
on the ceiling will ruin a jump over to a hard to reach spot. Sometimes
I did it perfectly, and other times I failed over and over again.
Milon’s Secret Castle is a difficult game too, but I still have fond
memories of the experience.
- Paul
Graphics: 81%
Sound: 80%
Replay/Extras: 80%
Gameplay: 55%
Family Friendly Factor: 78%
System: Wii/NES(tested)
Publisher: Hudson Soft
Developer: Hudson Soft
Rating: ‘E’ for Everyone
{Comic Mischief}
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