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Power Rangers Zeo Volume 2

 

 

SCORE: 73

Power Rangers Zeo Volume 2 

 

I find the Power Rangers interesting for a couple of reasons. The behind the scenes activity as well as how the show morphs in different materials. The background politics, greed, and disputes is strange for a children's show. I suppose when something makes so much money it is bound to happen.

Power Rangers Zeo Volume 2 contains the final twenty-five episodes of the show. The cast stays pretty constant. Billy does leave right near the end. Jason comes back and takes over the role of the gold ranger for quite a bit of these episodes. He leaves in the last episode.

Power Rangers Zeo Volume 2 contains a fair amount of campy martial arts fighting, weapons fighting, giant robots fighting, and explosions. The characters play their super hero roles adequately. Some are better than others. Some are more likeable than others. Certain characters get more screen time too.

I liked the computerized look to the Power Rangers suiting up. The lasers and faster robot battles was nice to see. The whole Christmas episode was interesting. The show tried to give equal time to multiple faiths and beliefs. Some were more represented than others.

Angel Grove is constantly under attack in Power Rangers Zeo Volume 2. The bad guys try all kinds of different gimmicks to win. They pollute, brain wash, entice with gold, and more. Different segments of bad guys interfere with one another. Some of them even help the Power Rangers defeat the other group.

Power Rangers Zeo Volume 2 tries to throw a monkey wrench into the works in a variety of different ways. I liked seeing different kinds of episodes. The standard fight the little bad guys, fighting a strong bad guy, defeat him, have him grow large, and defeat him with giant robots gets old.

Bulk and Skully feel pointless in Power Rangers Zeo Volume 2. They got one good episode where they were allowed to fight the bad guys. They beat them amazingly well. It was a stand out moment for the two who are generally only there for attempts at comic relief.
- Paul

 

Graphics: 64%
Sound: 76%
Replay/Extras: 80%
Gameplay: 73%
Family Friendly Factor: 74%

System: DVD
Publisher: Shout Factory
Developer: Saban
Rating: ‘TV-Y7’ - Specifically Designed for Children Seven Years of Age or Older
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