Internal Invasion
SCORE: 56
A massive thank you goes out to the member
of Family Friendly Gaming Nation who sent in money so Family Friendly
Gaming could review this downloadable only video game on the Wii U.
Internal Invasion is a cannon launcher game. Internal Invasion is like
Angry Birds without the destruction. Families launch from one cannon to
another collecting pills. The goal is to find the way out of that level.
Internal Invasion is tough. Casual gamers are going to struggle in the
fifty levels. There are so few levels - that is probably why the
difficulty level is up there. With a little perseverance you should be
able to beat most levels. Boss levels are more challenging. Trying to
avoid them as they move toward you quickly, which will test your
reflexes and resolve.
Graphically Internal Invasion is pretty sub par for the Wii U. We are
inside a body seeing things like bones, and blood. The ESRB could not
find words to describe those in the English dictionary. If you know
anything of human anatomy you will know the placement of things like
bones in Internal Invasion is not accurate.
The music in Internal Invasion is okay. It did not thrill the WMG, and
it was not headache inducing. It compliments this game, and the
frustration it can create.
Collecting those pills is very important in Internal Invasion. Why? They
can allow you a few seconds away from cannon launchers. When you miss
you start to lose your blue bar - which the pills fill up. Players can
pull their robotic character toward a cannon if they are quick enough
and have a large enough blue bar.
Internal Invasion looks and feels like an app that belongs on Android
and/or iOS. Maybe it will port from the Wii U to the others if it is not
already there.
- WMG
Graphics: 50%
Sound: 70%
Replay/Extras: 60%
Gameplay: 40%
Family Friendly Factor: 60%
System: Wii U
Publisher: Bear Box Media
Developer: Andy Ford
Rating: ‘E’ -
Everyone SIX and OLDER ONLY
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