Keith Courage in Alpha Zones
SCORE: 60
Keith Courage in Alpha Zones was the game that was initially included with the system purchase. Don’t you miss those days? When a company included a game with the system. Another example of companies doing less and expecting more from gamers. Keith Courage in Alpha Zones is played in two parts. The first part is the human character with his sword. The second part is the robot with his sword. They are not much different.
Expect a lot of hacking and slashing violence in Keith Courage in Alpha Zones. It really does get boring especially with the pre-planned patterns and poor AI of the enemies. I loved getting an enemy stuck on spikes. Hopefully you saw the video on our Youtube channel and on our website of this home console game. If not, go check it out.
For its time Keith Courage in Alpha Zones was interesting for a few things. The first is the large models of the characters in the robot mode. The second was its lack of a save. NEC realized Keith Courage in Alpha Zones was not a hit in America and went with Bonk instead as the game included with the system. It is fascinating to me to listen to the music, play the game, and see what ultimately turned out to be a failure on one of my personal favorite retro video game consoles.
- Paul
Graphics: 60%
Sound: 70%
Replay: 60%
Gameplay: 50%
Family Friendly Factor: 60%
System: Turbografx-16
Publisher: Hudson Soft
Developer: Sunrise
Rating: ‘NR’ - Not
Rated
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