Gigapocalypse
SCORE: 70
Family Friendly Gaming was provided a
digital download code for Gigapocalypse on Steam. Currently
Gigapocalypse is only on the PC and there are no physical copies of this
game in the US. Gigapocalypse is also in Early Access. That means
additional changes, tweaks, and content will be added before its final
release. Each of the giant monsters (aka Kaiju) have their own lore and
history. Gigapocalypse will immediately remind gamers of Rampage.
I want to explain some major differences between Gigapocalypse and
Rampage. In Rampage we have so many buildings on the screen and can
climb them. We needed to demolish these buildings in the limited 2D
setting. We do not climb or jump in Gigapocalypse. We also move across a
2D level and destroy each of the buildings in our path. At the same time
we can shoot some sort of laser beam to hit targets farther away. If you
don't destroy a building your monster will stand there waiting.
Players have health points and rage points in Gigapocalypse. The health
points are how much life you have left before the level will end for
you. The rage points allow you to attack. I learned early on to be
careful how much I spammed the attack buttons in Gigapocalypse. I was
wasting my rage and then would stand there looking at a building waiting
for my rage gauge to build back up again. I also learned that it takes
multiple attempts in Gigapocalypse to beat a level. Which is fine
because we gain points (to be spent on improving the monster and
acquiring new skills), and we level up.
Some of the lore of the monsters has them being worshipped by ancient
peoples. The music is rocking and the graphics look decent. There are
plenty of objects in Gigapocalypse and most are destructable. The
violent content is what will bothers families the most. If you enjoyed
Rampage you should enjoy Gigapocalypse. I liked the time portal after
the first tutorial level in Gigapocalypse. That really brings the story
full circle.
I am a bit baffled as to why Gigapocalypse is not immediately coming to
the consoles. I would think Gigapocalypse would fare better on the
consoles than the PC platform. I also had some people ask me if I would
be willing to do a sponsored live stream of Gigapocalypse. The answer is
yes I would be willing to do that. We will see if that comes to pass. My
door is open to it. I would like to see jumping (or limited flying) and
maybe the ability to avoid buildings in Gigapocalypse. Like add a layer
and let players walk on the road or background.
- Paul
Graphics: 70%
Sound: 80%
Replay/Extras: 70%
Gameplay: 65%
Family Friendly Factor: 65%
System: Personal Computer
Publisher: Headup Games
Developer: Goody Gameworks
Rating: ‘NR’ - Not Rated
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