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Tunic

 

 

SCORE: 70

 

Tunic 

 

I was very excited to finally be able to play Tunic on the Xbox Series X. This downloadable only video game can also be found on the PC and Xbox One. I had been anticipating Tunic for a very long time. From seeing new images to press releases to videos. This little Fox in a Zelda like video game immediately caught my attention. I am very thankful we were able to play Tunic without any additional cost thanks to Xbox Game Pass. Please note Xbox Game Pass had to be paid for.

My excitement for Tunic was so high that I did a video recording of the first half hour of the game on my one night off of streaming. While I was playing Tunic I realized something extremely important. I don't like this game. I am not having fun with this game. I am tired of dying over and over again because the difficulty is way up there. This is done by game developers when they make short and small video games. Tunic is no real exception. There are plenty of secrets if you feel like looking around.

Graphically Tunic looks very indie. There is violent content in Tunic as we hack and slash a variety of enemies. I learned that going toe-to-toe with some of them was a mistake. The action can get a bit hectic as we are slashing them and they are attacking us back. There is little health early on in Tunic too. I would die and a ghost would stand there with my loot. If I got back to the ghost I could reclaim it. If I died again I lost it. Why is this so difficult?

The music in Tunic is fantastic. I think the majority of the time and effort in the creation of Tunic must have been over the music. That is the only thing that makes much sense. There is no direction given in Tunic either. Many of the signs in Tunic have some strange language on it. Nothing like not being helped by the signs. If you want to you can destroy the signs if they frustrate you too much.

I did some research after playing Tunic and found there is a way to decrease the difficulty by not allowing yourself to take any damage when hit by enemies (Under Accessibility). That assists in combat only. Which leaves the player free to try and find all of the things they need to complete the game. That adjustment does help with my opinion of Tunic even though my experiences were not great.
- Paul

 

Graphics: 65%
Sounds: 81%
Replay/Extras: 70%
Gameplay: 69%
Family Friendly Factor: 65%

System: PC/Xbox One/Xbox Series X(tested)
Publisher: Finji
Developer: Andrew Shouldice
Rating: ‘E10+’ – Everyone TEN and OLDER ONLY {Fantasy Violence}


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