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8 Eyes

 

 

SCORE: 65

 

8 Eyes 

 

I am very thankful I had the money to purchase the Piko Interactive Collection 1 on the Evercade system. 8 Eyes is one of the games that came on that cartridge. 8 Eyes is a mixture of Mega Man and Castlevania. There are eight levels to go through. Each boss is weak against a sword provided to the player after beating a different level. 8 Eyes needs to be played in a specific order. 8 Eyes is also on the 8-bit NES, and Steam.

8 Eyes can be played by one or two players. If you play by yourself then you control Orin and Cutrus. If there are two players then one controls Orin and the other Cutrus. The two player experience is better per the research I performed on 8 Eyes. Cutrus is a falcon that can fly around and attack monsters. When you play 8 Eyes with one person then you have limited usage of the falcon. This makes the experience much more difficult.

The enemies can be obnoxious and frustrating in 8 Eyes. I noticed their reach almost always beat my reach. I also had trouble figuring out how to open doors and find my way out of certain repeating screens. Graphically 8 Eyes looks like an 8-bit video game. The music is pleasant to listen to in 8 Eyes. The controls can be a bit on the sluggish side from time to time. Enemies will respawn again and again. We collect crosses after beating the enemies in 8 Eyes.

I was able to get 8 Eyes for a very low price so I may be a bit more lenient on it. I felt like I was missing so many concepts when I played 8 Eyes. A great example is in the video I did of this game where I was stuck in repeating screens. I could break one block and not be able to fit through the hole. I could have done research later to see what I needed to do. Honestly 8 Eyes did not endear itself to me enough to warrant any more time.

The storyline revolves around getting these gems and putting them on the Altar of Peace in the specific right order or you lose. Hints can be found throughout the game and of course in online walkthroughs. A lot of 8 Eyes feels obnoxious to me. This game goes out of its way to mess over players. I know this is an older video game, but the experience of that is still extremely bad to this very day.
- Paul

 

Graphics: 65%
Sound: 75%
Replay/Extras: 70%
Gameplay: 50%
Family Friendly Factor: 65%

System: Evercade/NES/PC
Publisher: Taxan
Developer: Thinking Rabbit
Rating: ‘NR’ - Not Rated


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