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Asteroids Hyper 64

 

 

SCORE: 72

 

Asteroids Hyper 64 

 

I love finding these different video games I knew nothing about before. I fondly remember the Atari Asteroids video games. I was shocked to learn about Asteroids Hyper 64 on the Nintendo 64. How did I miss that? Obviously the PR and Marketing people representing the game did not do their jobs because they did not reach me. It makes me wonder how many other interested buyers are missed nowadays by failures in PR and Marketing.

There are multiple ships family members can utilize in Asteroids Hyper 64. Each of these ships has different stats in these four categories: Rotation, Thrust, Shield, and Firepower. We can sit still or fly around in the one screen we are given in Asteroids Hyper 64. There is also this really neat short teleportation players can do. Expect plenty of power ups in the ninety levels in the six different worlds in Asteroids Hyper 64.

My biggest complaint against Asteroids Hyper 64 is the coloring chosen. We have dark colored asteroids on top of dark colored backgrounds. I got hit by these way too many times. It is really annoying not being able to see what is coming right at you because of poor color scheme choices. The original Asteroids did not have that problem. Why was it put into Asteroids Hyper 64? Did no one notice this before launch? I caught this problem right away. Poor decisions like that are probably why Crave Entertainment eventually went belly up.

Asteroids Hyper 64 does give that old Asteroids feel. There are so many ways they could have improved upon that. It feels like the improvements are 16-bit while this game is on the 64-bit. I love how the crystals in Asteroids Hyper 64 will regrow back to their original size if you do not keep on them. I learned to keep shooting crystals until they were completely gone. As long as some stealth asteroid was not coming after me. The power ups are neat but way too short and limited in my personal opinion.
- Paul

 

Graphics: 60%
Sound: 70%
Replay/Extras: 85%
Gameplay: 75%
Family Friendly Factor: 70%

System: Nintendo 64
Publisher: Crave Entertainment
Developer: Syrox Developments
Rating: ‘E’ -SIX and OLDER ONLY


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